Hey fellows! Great texturing work once again. You people humble me. I'm not worthy!! Just wanted to share the MAYA 7 rigg in case anyone wants to "pose" the character when finished with the texturing. If you are more familiar with 3dsmax and have access to Maya 7, you can always pose him in Maya 7, select the posed mesh…
If you have a tiling texture like this as a smaller section of a larger texture, you need to add wrapped padding pixels. The reason you need to do this is linear interpolation. Imagine a horizontal row of pixels in a seamless, tiled image: 5 6 7 6 When they wrap, the edge pixels look nice and wrap consistently: 5 6 7 6 5 6…
There most definitely is :) Realtime dynamic lighting and shadowing in only 7 colors, well technically 14 colors, 7 shades of blood and 7 shades of everything else lol.
Windows 7 64 bit (+2.45%) 15.61% Windows 7 (+0.02%) 7.45% Whoa, Windows 7 has a nice little market share already. I'm very happy to see that 64-bit is leading!
The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard. c) actions that don't need to be precise…
Just on more thing of Last Knight. Only 7 more seconds of Last Knight. The 7 Seconds Trailer of Last Knight: [ame=" https://www.youtube.com/watch?v=zJsVnw4neU8"]Last Knight - 7 Seconds Trailer - YouTube[/ame]
[ QUOTE ] Now take said person that owns .50 cal for sport and he loses his whole family in a terrible accident and goes a tad crazy. Drinks a lot and just hates life. Said person climbs up to a high location near a large amount of people and starts shooting. This type of thing has happened before and could easily happen…