Well, it was a decnet episode, that didn't answer many question other than the number 23 is signifcant actually it's 13,14,23 are the bad numbers. and they did a good job keeping things interesting. Scott
Well since this thread is still popping up, I saw this today and figured it might as well belong here: http://www.zbrushcentral.com/showpost.php?p=863003&postcount=23
UVmatch is great but it's very slow, I can drag up the spinner and then sit back and watch as the values slowly move up. This was on about 23 verts in Max 2009
what about this dude http://www.polycount.com/forum/showthread.php?t=101777&page=23 it's been running long time and people usually help out if you ask.
His "math" is ....er... interesting. 5 = atonement 10 = completeness 17 = heaven. OF COURSE!!! Seriously though...his math reminds me of Jim Carrey in The Number 23.
http://www.sinepisodes.com/media/ep1/screens/23.jpg Awesome forklift, mr_Rockstar! Are they gonna let you do characters once you finish modelling those crates?
I've made this thread for people to post and edit their entries up until the contest deadline of August 4th, 2014 23:59 PST (GMT -7). Note that edited posts have visible time marks.