Good thoughts! Yes, agreed, i've already replicated much of the canvas navigation. One issue i have with photoshop is that some shortcuts are handled with special code, for example dragging to change brush size. I'm building what i think is the most capable shortcut system possible. Any slider in the app can be mapped to…
@Vertz Cool to see this concept being picked up :+1: I'm curious to see how you will tackle the fishes. To me, your blockout geometry seems to match the concept quite well, looking forward to see it implemented in engine. "Feel free to change up your chosen concept a bit if you want! Interpret these concepts to your…
I don’t think you attributed the concept in your first post. Maybe you’re talking about something different? It’s generally a nice thing to give a mention of the concept artist, whenever possible. Sometimes hard to find tho.
Portfolio Website: http://meshcrafter.com Hello everyone! Long time, no post. (years?) I've been lurking in the shadows of the forums and working at Buzz Monkey Software, later at Zynga. Now I'm looking for new work in Southern California. I thought It might be nice to show my site, get some critique, and show off some of…
Hello again Polycount. Long time.I'm relearning everything.I haven't done any 3d for about 10 years. Lots of life (and almost death) stuff got in the way and it got pushed out. Doing a couple of relearning projects. It's very slow going. Watching a lot of Keos Masons, Michael Pavlovich, and zclassroom videos. Is there…
This position has been filled, however we will be seeking additional modellers and artists in Q4 of 2017. Overview Studio Vinari is a small game developer based in Barcelona, Spain. We are currently working on a project with great potential, and are in the process of constructing a Kickstarter campaign to fund its…
Another stylized sculpt practiceBlender Sculpt - Rendered in CyclesOriginal Concept art by Peter Straubel : https://www.instagram.com/p/Bno1X61HcbY/?hl=en
Hello all Polycount friends! Hope all is well. 👋 Re-introduction For those of you who don't know me, I'm Donte'! I used to create a ton of 3D environment / material work but made a switch over to concept art five years ago. I still do dabble in 3D stuff every once in a while though haha. 🎨 Programs 1. Krita (digital…
Corpo-speak has been around for quite a while, LLMs only made it more accessible. So we see it everywhere now, accompanied by weird emoji listicles when it's a professional seeking work. It's text shaped in a way that should be more legible in principle but isn't in spirit because it's created by a hollow bot charging by…
I am simply just adding a response, nothing more, i am not on a high horse or a low horse i like what i do and i present my own work, i do not see my work as any better than anyone else's just fyi. Dark black-grounds usually aren't that great &/or it takes some really technical eyes and know-how to get right, imho. Quick…