Hi! Perhaps you find some useful info on the Concept wiki page I think the base of many environment concepts is a 3d blockout. For example concepts could be done on top of renders of a greybox level, or the current level state to explore options. I think a crucial part when fleshing out an idea, whether 2d or 3d, is…
I don't mind some popcorn-guzzling flicks here and there that I don't have to think about. But come on, there are limits. If they want to make the movies more about the people... okay. But if that's the case give us some decent human characters we can care about. Four movies running and I'm usually rooting for all of the…
Ya. I've only played MP. The lag is kinda bad right now, but not bad enough to stop playing. From what I've read, it should settle down in a few days. Hopefully. The movement system is pretty nice online. To do well it seems I need to find a nice balance between jumping like a rabbit and moving more traditionally. It also…
oh wow! So much of what he was talking about hit me on a very deep level. So similar to how I felt when I was younger and so similar to the realization I´ve come to over the last few years about my ambitions, wants and my longing to do what I have done. I "retired" from the games industry in 2001 because I thought that it…
I mostly stopped playing games because to me it's always the same basic gameplay formulas that get repeated with better graphics, especially in AAA games where companies are risk averse, although a few games like Gone Home, Ethan Carter, Brothers, Papers Please... are trying to do something new. But the mainstream just…
let me backpeddle to the first starcraft storyline.. where the main thesemes were stopping the Zergs from overrunning all of known space, the terrans and the protoss making sacrifices to beat them. No one character in that storyline was indispensable, lots died but in the end the Zergs were stopped. the way the story was…
Whoo, lots of new stuff! https://www.youtube.com/watch?v=KZUgCzM1LKA - Walk cycle blending is much improved. I offset the 7 walk cycles this uses so that they start in mostly identical poses for better blending. That way, joint snapping has become relatively minimal now. If you don't stop and go and stop and go rapidly,…
I'm not reading a single post in this thread, and I'm not coming back to it after I post this, but I feel like I need to state this: There is no method for quantifying whether some looks "like a ciitzen". What's to stop a cop from asking for id from anyone they want for no other reason than:* you look like trouble (tats…
Vig: Once again, you are the man! Having every image--even tiny ones--take a loooong time to open recently started plaguing me in CS3 and nothing I (and our competent but overworked IT staff) tried could fix it. Thanks for this! Anyone: I just got a new Intuos4 Medium. I've been using an older Cintiq 18, but wanted…