Hey polycounters, I've been posting here and there for a while now and thought it would be time to have a proper workflow and critics thread myself. I will also use this thread for posting my further workflow. I'm a game arts student in Berlin, currently in my 5th semester (of seven). I have just started a new group…
Following on from the Retrogasm 2018 competition, I'm going to pick up my entry of Lenneth from Valkyrie Profile (PS1) from where I left off as I was unable to complete it in time. I knew it would be a tough call to finish alongside everything else I had going on, but I always had the intention of finishing or further…
Torn Banner has just launched our SDK with Steam Workshop. Chivalry: Medieval Warfare, the brutal first person slasher and Medieval multiplayer game has just released its SDK and integrated the Steam Workshop, allowing for custom community content. Its expansion, Chivalry: Deadliest Warrior will also launch (November 14th)…
About the Game Granny Wars is a 3d, cell shaded fighting game similar in look to Guilty Gears Xrd. The game is an obvious parody, which aims to be hysterical to watch and play, but still one with all the complexity and richness fighting game players expect. About the Progress All 8 playable grandmas and a 9th end boss have…
Faculty of Health School of Pharmacy Software Developer Salary Grade 6: £24,273 per annum Duration: Temporary, 1 year fixed term As a skilled software developer you will support a 3D digital art team and continue development of bespoke software designed by the School of Pharmacy. You will assist with the design and…
Okey, so which materials are you aiming for here? It seams like you gun is the 3th generation and that it was made in both black and green for the handle. And from my quick search i found that the surface of the handle was made in rubber or plastic (or whatever that super awesome sci-fiy plastic is called). So, if it's…
It isn't "because he is using a cage" it is how averaged normals work. It has *nothing* to do with cage distance, cage distance only becomes a problem when it gets much too large and starts collapsing in on itself. The 2 bake method will work, but is pretty hacky. NO. Simply N to the O. C'mon Mop, doing this will create…
Hi! With the pose in a good state I decided to carry on down the body and work on the armor for the legs. I applied the finished armor to one of the rigged legs, looked good! I couldn't distinguish a detail on one area so I decided to research on what I could replace it with. I deduced that it was some kind of latch to…
Thanks for the comments! audi100 - you are correct, the leg initially was bent really bad. I tried fixing it but by then I had lost interest on the piece. hahaha I tried hiding some of the flaws with the depth blur. Ok now for a change of pace, I really love typography. I am always looking at type and calligraphy books and…
hey guys! since last time i have refined some parts of the model's shape i also UV unwrapped it and made/painted the Diffuse, Normal and Secular Textures in Photoshop, i also baked some normal's for the fur texture. and thanks 9th, it was a pain trying to figure out how to do the fur i tried a lot of different stuff but…