What app did you use to bake this in? What I find is very usefull is to render a single color diffuse (standard texture set to roughly the color of your metal base) to texture with lighting and shadows in max using a skylight (or spend some time on the lighting to really bring out the normal map). Then use that as a layer…
pretty good stuff, neal. but i'm going to punch you in the teeth if you draw on lined paper again! always bring a sketchbook with you. if you're going to class under the auspices of taking notes and end up doodling these in your 'notebook', then you are just not being honest with yourself. realize that you're probably…
Hey Jcb33 your model is off to a great start, here are my opinion.... I think you should bring the shoulders down a little to give more definition in the neck area. Work a little more on the hands, and bring the whole upper body right above where the belly button rests down just a little bit Oh and more boobage definition,…
Please join us in congratulating the artists who are responsible for the Polycount banners this month! Remember, if you see something that's banner-worthy, use the Flag > Report button and let us know. How do we choose 'em? It's a deep mystery, folks * https://polycount.com/discussion/170250/sketchbook-renan-fabricio *…
Hello, all. It's been a while! I am looking to upgrade some computer parts so I am better able to run Substance Painter with little lag. I went to pcgamebenchmark.com for a diagnostic, and I'm accepting the fact that I'll have to upgrade my GPU (lookin' at "PNY QUADRO M2000" on Amazon). I have 16 GB RAM and more than…
Hi Guys! I wanted to share with you my new material - Extile on sale at the Ue4 marketplace that eliminates repetitiveness in tiling textures. If you ever wanted to get rid of the ugly repetitiveness in tiling textures from both geometric patterns and organic style textures then Extile can do so on a variety of texture…
Hello
everyone, welcome to my first project thread on Polycount! After some time of trying to find the perfect personal project, I got inspired
to create this https://www.artstation.com/artwork/gY8XL gorgeous concept art piece from Gabriel Yeganyan made for League of Legends in
3D. The concept
art will be my main reference…
Different forum, but is there a silver bullet someone can link me to disprove the below. I have explained numerous times that 3d artistry does love memory, and working with multiple programs to share textures and meshes increases the need. So in other words, it more than servers that need this. I did a little research on…
Hi All I'm not trying to start an app war thread, but I am interested to know what would be the most ideal choice for a realtime solution when it comes to engineering visualisation. I have a lot of thoughts floating around in my head, so I'll just list some notes that might be relevant: 1) A lot of the work is large scale…
HEX Entertainment, creator of the digital trading card game HEX: Shards of Fate, is looking for an amazing Technical Artist to join the team here in Lake Forest, CA. Technical Artists act as a bridge between the Artists and Programmers working on a game. They ensure art assets can be easily integrated into a game without…