Update, Stylized Fur after referenced in game screenshots, medallion designs, facial proportion adjustment, etc. Going to redo the hair for a better result, a lot still left to do.
My goal is to do some handpainted/stylized textures later on, so cartoony hopefully works to my advantage. It does need a bunch more detail though. Thanks for the reply :)
Nicely done!!...I assume you are still working on the hair? The belly is too slim for realistic prospective. But for the stylized female model this is the one of the ideal. :) Keep up the good work.
That kind of rationalization is just as bullshit as "the anatomy is stylized". It needs to make sense in context. It needs to be plausible. It needs to keep immersion alive. It needs to make people not go "uhh.. what?".
Decided to push the detail a bit more. I have a bad habit of leaving things too plain in the name of stylization which I'm trying to combat. Onwards to texture painting!
Stylization on his head and hair is fantastic. Body proportions too, although I think he could have stronger legs (it's Superdude, after all). but overall, boss work.
Man this is going great! Maybe the pants folds would look better with a more angular approach, not sure if you tried that already, it seems fitting with the stylization on his chest etc.
I agree with nkoste on this. The head and the body do not match at all. Standard human body with stylized goblin head. Either redo the body for the goblin or replace the head with a human/helmet.