I love the design and the model. Great. It's clean, precise work. What tool are you going to use for the texturing? And what style? Realistic? Handpainting?
maybe it's just me but I'm finding the neck to be too realistically proportioned compared to the rest of the body. My edit on the right: Otherwise nice job.
lookin sweet! if you wanted to go for a more realistic mouth on the crab here's some cool reference of a scorpion eating: https://gfycat.com/TallInfatuatedKakarikis
updated the first post in this thread to address questions. Hope all is clear, we try to make the restrictions fair but as realistic as possible to a working environment.
Switch the viewport from Shaded to Realistic. Shaded uses no depth sorting for alpha blended meshes, which is faster but transparencies can look incorrect.
Just to draw and paint? I want to know how color and light combine together or something like that, to help with creating realistic characters and creatures?