Looking for artists. Character modeling- Mid Poly. Texturing Environmnts . Modeling Environments. not for game! Only Remote Send us your work and your rate to info@blacknodestudio.com
For the past year or so, I've been working on a Nick Wilde recreation. The model itself was made by YiBoZONE on twitter. My contributions include: * Fur and grooming* New textures* New rig One piece of feedback I consistently get is that the colors of the fur isn't too accurate compared to the movie. Here's a recent…
Hello there, Is anybody can help me to understand how to create my own skeleton for mesh for future creation of control rig to use it to animate a character in sequencer? I know about Mixamo and other stuff, however I'm interesting in possibility to create bones and skeleton directly in UE without external software as…