Angry Mob Games is looking for a 3D character animator. Responsibilities: * Create key-frame character animations for the attack moves we design. * Work with various humanoid characters, but also with generic or quadruped characters. * Adjust the timing of light attacks vs heavy attacks etc. * Adjust all animation…
Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in…
Hello everyone. I am looking for a 2D artist capable of doing character concept art as well as 2D character animation. The style I am looking for is a somewhat anime and/or mecha like style. Animation wise, I require the characters to be animated in a fashion similar to fightning games. Please contact me at…
We have a bunch of great 3-d models but are in need of someone to animate them! We will still accept applications for a programmer/someone to help with unrealscript. One of our pages is at Moddb.com Please contact guesscui@msn.com "When Alice Meets Silent Hill" -- Devil behind the Canvas is an ambitious action adventure…
INDUSTRY GIANTS 2012: Visual Effects, Animation and Game Conference Presented by A Bunch of Short Guys September 22 and 23, 2012 DALLAS/FORTWORTH: Creating entertainment in today's high-tech environment may seem otherworldly, but it's not. Take a look behind the scenes and talk with the shamen who create some of the top…
Hey everyone, I know 3d is the usual biz here but I've drifted toward the 2d animation world lately and I still wanted to share it with you. I made this as a proof of concept I could use to pitch an animated series. It's actually one of my first forays into 2d animation since I was in college about 10 years ago! It took me…
We are currently looking for a long term temporary Animators here in San Diego. This person will help complete cinematic scenes for upcoming PS3 AAA titles. using motion capture and animation. The animator wil be creating hand-key framed animations for humans, creatures and vehicles to be integrated into in-game engines…
Welcome everyone to the 103rd Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along…
I've noticed the same change and it really has been bothering me. I've been doing 3D art for over a decade not counting art school and in that time I've watched my talents grow tenfold but my client pool and revenue stream hasn't improved with me, if anything it's gotten worse. I feel like I spent so much time refining my…