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Re: Mari, Texture Painting at 32k!!
Reply by
Wheel
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Apr 2010
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General Discussion
Wow, it looks pretty awesome in the fxtvguide vid. It should fly on an average spec system at game resolutions.
6 results
Re: [WIP] Colt 1911 A1 Redux
Reply by
Spur
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Jan 2010
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3D Art Showcase & Critiques
A little more work done. Tried adding a more wear to the finish as well as adding the spec map.
Re: Oooooh, fancy filters.
Reply by
ChaosEidolon
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Jun 2006
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Technical Talk
Generates normal/spec/bump?! Damn...these guys are on top of their game. Way ta know your market.
Re: Various Characters
Reply by
daphz
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Dec 2010
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3D Art Showcase & Critiques
thanks for the input! here's some additional presentation. spec needs tons of work, but this thing is almost done -
3 results
Re: is this even possible
Reply by
Billabong
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Jul 2008
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Technical Talk
Thanks Eric and they told me they didnt want an AO or a spec, all they want is a diffuse and Normal map
Re: Merg: Monster hunter
Reply by
JordanW
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Dec 2006
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3D Art Showcase & Critiques
I really like this guy and I look forward to seeing how he turns out with spec and such.
8 results
Re: seams and normal maps
Reply by
Ruz
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Dec 2006
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Technical Talk
yeah thats what i feared he he. it seems to be he spec that makes it really noticeable
4 results
Re: The flame thread
Reply by
Mark Dygert
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Aug 2005
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General Discussion
1) Have you had it running fine before on this system? 2) What are your system specs?
2 results
Sketchbook: Seth
Topic by
seth81
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Mar 2008
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Digital Sketchbooks
Figure I'll start my humble sketchbook with this guy. Just a quick weekend practice piece. I may get around to adding hair and making a proper spec map.
[3ds max] Viewport way off (SOLVED)
Topic by
diglett
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Sep 2016
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Technical Talk
So my pivot center is out in the middle of nowhere, oh that little white spec is my model.. hahaha How do I fix this??
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