This stuck with me. After some further, more detailed, reading and researching, you can totally create the van der Corput sequence that Hammersly and Halton based extended from in UDK. You'll need DX11 mode on to have it work, as that supports Shader Model 4 and therefore the bitwise operators that make the sequence fairly…
Hey forum, I'm animating this character using 3DS Max. What I'm doing now is trying to make it a walk cycle. The character is rigged, but needs a custom keyframed walkcycle since its way of walking is very different from Max's preset walking animations. I created the entire cycle, but now need it to loop. I tried using the…
The "do they have a microwave" and "do they have coffee" shit is hilarious. If they don't, run. At my old place everyone would go to get coffee at one of several local coffee shops rather than drink the coffee at work, because going out to get coffee is really a ritual - you go with some friends and you bitch about work…
Welcome to our 10th monthly unofficial Dota 2 workshop friendly competition This month we are keeping the single item style and this month of December the theme will be "Winter is coming" which means that you can do a single item for any hero and the item need to fit the theme, what means that you can do something winter…
Z-up is right. The code will center it at the lowest center point, of the bounding box. I almost posted a old script that I wrote a while ago that contained that line of code but decided against it. The code works fine for stand alone props and objects that don't need to align together. If one object has a piece that hangs…
Nice one haiddasalami! works as expected :) Anyway, so you have some tips to search this kinda 'tricky' code? I never thought that main toolbar has it's own script to control the items inside (even though those items already removed from the main toolbar). Another thing that I'm struggling to find is that sometimes the…
This page shows code with broken formatting. This code is pretty neat and works well too. To use it - run this corrected Python code: # Python code import maya.cmds as mc import maya.OpenMaya as om def getInstances(): instances = [] iterDag = om.MItDag(om.MItDag.kBreadthFirst) while not iterDag.isDone(): instanced =…
Hello, I have come up with another issue. I suspect this one will be simpler to resolve than my last! I created a simple master material for translucent glass. Blend mode is Translucent, shading model is Default Lit, lighting mode is Surface Forward Shading. I've parameterised the base colour and opacity, among a few…
Well after playing round it seems setting my tablet to Pen Mode fixes the issue. When in Mouse mode (what i've always used and become used to) it appears that the tablet/pen cant recognise that its not over the viewport and treats all the menu items as the viewport. Right click and the hotbox pops over the menus.. Other…
@HapZungLam2 - There's nothing special really. I've done all of this just starting from a node like cells and stripping out the pieces that I don't need, then adding my own stuff on top. There's a single iterate node that's the same as in cells, that's driven by the "Distance" parameter. @WarrenM and Dickie - I don't know…