I usually sculpt and paint textures in parallel, I adjust both continuously while working. I always have the same UV's and just want to update the model in Painter, but instead everything gets screwed up because of the weird forced reprojection. Please tell me that this can be turned off? I just want to import a new model…
Should have made it clearer, Ogre 3D is an open source rendering engine and the project currently doesn't have a name. I've got some more tweaks to do on the model and I'll get some better pictures up with a head.
is there any chance to reopen previously custom built materials, to assign reworked textures e.g. i could surely make a new mat and overwrite the old but i used the reflectance colors to tweak the outcome, therefore these would need to be set again by hand.
Hello. I'm a student in a 3D course and we're introducing photogrammetry today. I'll be modeling a Febreeze bottle. I'll be updating this thread with progress photos periodically. Feedback is welcome. Here's one of my reference photos:
[ame] http://www.youtube.com/watch?v=Nzy1HXH8dwU&feature=player_embedded[/ame] Saw this little video on PCGamer. Looks like a neat god game and the 'in-game' graphics are awesome. Sorry if this has already been posted.