Wings 3D can be complicating at times, and various- confusing steps to do to get the job done. So I hope from what ive been reading that this trick might work. But Ive found working with Wings3D to be a Extremely quick modeling program To make texturing easier in these applications you can assign materials to selected…
Portfolio: https://www.artstation.com/oweneljayi Email: owenbussines@gmail.com Discord: .mr.owen I’m a 3D Environment Artist focused on building high-quality, game-ready worlds in Unreal Engine. I work across both stylized and realistic projects, handling everything from modular kits and materials in Substance Designer to…
My portfolio is kinda skimpy. I have recently been playing URU Online. Myst is what inspired me to get into gaming and be an environmental artist. You couldn't tell that's what I want to do from the body of work I have up so far. So I have concepted an 'Age'. I will model and texture the whole thing, and in the end show a…
Ok so I was thinking about voxel cone-tracing for GI, especially now that UE4 is implementing a version of it, and have a few inquires as well as misgivings that I hope can be cleared up. Foremost, is using the averaged, lower-res voxel level really a way to describe diffuse lighting properly? How does the approach take…
Is it possible to reverse engineer something like the red thing? Unstitch it and lay it out flat, photograph it build that as flat shapes, then try and warp the forms together (maybe Marvellous Designer could help there? I've tried building flat plans from 3D before for fancy dress costumes (nothing as exacting as skin…
Saturday's Update: This new lightsource is proving tricky. It's going to throw a lot of bounce light back to the left, and flood the right side. I need to get rid of the bloom and paint that brightness into the environment legit.
Very nice work overall, i think it might be worth having it so the inside body tight suit covered the whole mid section with perhaps the zip running right down through the front.
I'm no expert with the lighting, but I'd probably set up a whole environment lighting using a direct light or skylight first and then build your window lights off that. You can still use a direct light (which is the sun essentially) as a very dim mood/moon/night light as well just tint it blue and reduce the brightness.…
[FONT="]Naughty Dog (www.naughtydog.com) is Hiring!!! Environment Lighting Artist [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="]About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash…
Hi, Nice little scene! A suggestion: If you have this big bright white moon on the back right of your image, there should be some light coming from that direction creating a rim around the gate and the tree nbranches