Hey guys sorry this took longer to deliver than expected...i uh...sorta forgot :poly122:. Anyways, a few people were requesting to see the texture maps and wires so here ya go. If anyone wants to see a part closer up/ in more detail just let me know Low Poly: http://i.imgur.com/UGlr3lo.png High Poly:…
What you didn't do it perfect the first time you tried?! Better quit now. :D Anatomy is not an easy thing to learn, and Zbrush isn't known for its easy learning curve either. But keep at it, that's all the highend pro's did, they kept at it. Also figure out what the root cause of your frustration is each time. Are you…
I was wondering could I please get some critique on my portfolio https://www.artstation.com/artist/emerald-shine Its very small. I am very picky about what goes on there. Ive made plenty of characters but only ones Im happy to put my name to make it on there. I feel I have potential as a character artist, I am still a…
Hello Everyone! I am prototyping a 2D game in unity, And I am having trouble creating a bright, vibrant environment with simple shading. I am traditionally a 3D artist/Programmer so i'm having a hard time right now. I am having problems with color choices and lighting and lighting/shading. I was curious if anyone could…
Finally, after more than two and half years, NVil 1.0, formerly known as VoidWorld, is released. It is a pay program now. The features are pretty much complete and the program is stable. Many thanks to every one who has any support or contribution to the development of this software! The development will still be kept…
Thank you all so much for the feedback, to clarify unfortunately it took me a lot longer than 60 seconds to model this. Please excuse my misleading you. I did base this model off of the Lizardmen's Carnosaur model, and of course with all warhammer models, they have odd proportions. But none the less, with your suggestions…
This is why I love Polycount, the response times are fast and and feedback given is great. Thank you all for helping and letting me know what to improve. I will get working on the fixes right away, especially on getting rid of the homepage! :) Goat Justice - The reason why I chose to do a request form instead of posting my…
Hey Polycount: So, I've made a decision, I'm going with this theme: Shaia Podders, Sword Singer: Unlike many warriors of the Horde or Alliance, Sword Singers concentrate more on form and technique as opposed to the size of their sword or brute strength. Some remark they flow like water when they fight. And those brave…
Hi Folks, Rob here. Thanks for all our feedback and feature ideas. There's so many great ideas. I'll do my best to address each one. Malcolm, thank you for posting the comparison images and the kind words. If anyone has any, please post them so I can make the software better. Christian Fischer re: mia_roundcorners - This…
Rockstar Games is looking for an enthusiastic, talented and personable Character Artist to join our Oakville team. This position creates high poly and low poly 3D models for our games. Applicants must be highly motivated and organized, able to work as a part of a team, while also possess the ability to work without…