At elite3d we are currently looking for a Lead Artist who is ready for the challenge of leading a team of artists in an AAA project. Key Responsibilities: • Maintain direct contact with the client to plan resources and solve any possible doubts • Maintain a creative and technically high quality standard for the project…
At elite3d we are currently looking for a Lead Artist who is ready for the challenge of leading a team of artists in an AAA project. Key Responsibilities: • Maintain direct contact with the client to plan resources and solve any possible doubts • Maintain creatively and technically the quality standard for the project and…
Hey everyone, I've been working on this Egyptian cafe scene on and off for a few months. Would love some feedback. The modeling is mostly done except for some minor props (such as trashcans, cash register, bus trays which are currently stand-in models). I've got base textures on most but not all of the models. The lighting…
Hey Ace, thanks for the feedback you have given me a lot to think about! Those examples are great, I will also try to dig out the Hazardous article that you mentioned. The eyes have been bugging me as I had a much more oval shape at the start but the concept seems to have much flatter eyes so I changed the shape. I have…
alright.. update.. and a side shot as per request.. yes, Rob, i think she might be arched a bit much. i tend to put huge curves into my models to keep myself interested with the bind pose i think hahaha. i should probably pull that back a bit next time. thanks for all the feedback. i've yet to incorporate some of it. i'm…
yah.. true. PaK-your right. 99% of internet forum posts are just people requesting complements or fanboys posting bullshit. i've learned a lot from online communities, but really not much from posting my work and having it critiqued. ror- agreed, i guess if you're the right kind of person, you'll give the best crits…
Yep, I think they're making a wise choice by stepping a little back from the community. While everyone on the "outside" always thinks that user input is great, and in general it is useful, the sad fact is (as the Silo guys said) there's a vocal minority who always push pretty much every little idea they think is great out…
Thanks, guys. You can't take things personally in this business, especially if you want honest feedback :) I've heard some requests for .max, how important is that to you? 80 megabyte files are definitely much larger than anything I've put through SMAK so far, the biggest I've put through it is 1-2 megabytes. I didn't know…
typically, as long as you have your contract set up properly so that it includes any additional monies for things like: - client takes too long to deliver feedback - client requests too many revisions (you should define what a revision is and how many they get) - client changes the design so you have to redo work etc. as…
@Neox - Great feedback! Thanks for trying the latest release. Most of your requests I understand and they sound like good ideas. A few questions: 1) What would you like the vertex colours to do? Do you mean a bake where you can just bake out the vertex colours? 2) The envelope mesh should handle it for the blocking meshes…