Hey everyone! Ever since I started doing animation with parent constraints involved in Cinema 4D, I've always had to wrestle with it to make it work properly. I've had problems with using a single parent object within a parent constraint, which I believe I can do without a problem in Maya (when adjusting the weight slider,…
@Noren @Neox @Eric Chadwick Thank you guys so much for providing me with valuable feedback. it helped me complete my project. You can find the full project here : ArtStation - Verasia - The Seven Sorcerer Town, Manoj Ravish Please watch the Cinematic Video I made : Verasia - The Seven Sorcerer Town (Cinematic Video) -…
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
The 'Halls of Torment' Outro Cinematic. I was responsible for the shading, lighting, rendering and compositing of the scenes and I tried to emulate the old 90's video game cinematic aesthetics like dithering, oldschool lensflares and oversaturated colors. https://www.youtube.com/watch?v=kKr6SZ1NQ3c
ENVIRONMENT ART MENTORSHIP 2020: Starting with a blockout of the scene in Cinema 4D since it's what I'm most comfortable with. Once I get a feel for what the scene requires asset-wise, will begin developing in Unreal Engine. For now, some camera play. Trying to let my mind live in the space for a bit, figuring out how the…
Hi
Guys, I would like to share my latest project with you. STAR
SHIP THE CINEMATIC MOVIE trailer" Inspired
by developments of StarSip and spaceX celebration of the 15km hop. I
present you: STAR
SHIP the movie - a Unreal Cinematic short. I
have tried to approach this as close as possible to a cinematic in
Unreal trying to…
You can find my portfolio here: https://anshs-cinematic-canvas.lovable.app I’d love the opportunity to contribute to your pipeline and learn from the talented team . Thank you for your time and consideration. Best regards, [Ansh] 9210464757…
Hello, I’m Melih. I’ve been following the forum and trying to read the posts for a while. I hope I’ve opened this topic in the right place. For the past 2 years, I’ve been doing all my work only in Blender. Learning the program took a lot of time. Before that, I was using CD4 (Cinema 4D). I used to create sculptures and…