Hello everyone, these are my first two props for my portfolio. I have six months left of school (yeah it's the Art Institute), and would really like some crits to make sure I'm going in the right direction. Thanks in advance for the crtis! Both the texture are 512x512, the gas can has 924 tris and the lantern has 1,345…
I'm looking for someone capable of making good hand painted textures. I want to redo all models from a game prototype, and it needs a solid style, similar to those examples: http://www.ryanmurraydigital.com/uploads/4/7/6/5/4765382/2854256_orig.jpg…
So the game I'm working on now at Neversoft is wrapping up soon. I wish I was able to have been here earlier to have contributed more, but there is always the next round! IGN's first impressions: http://ps2.ign.com/articles/642/642020p1.html In game footage of gameplay: http://media.ps2.ign.com/media/747/747966/vids_1.html…
AVI to DVCPro? Why? YouTube's own recommended codecs "Codec: H.264, MPEG-2 or MPEG-4 preferred." When I upload to YouTube I usually cut and edit in Premiere, export as raw .avi and then I encode in either VirtualDUB or SUPER. Encoding it as a high bitrate Xvid in Virtual has worked fine for me so far. I have uploaded 720p…
So I started in on modeling and texturing a pair of axes for beastmaster. I wanted to incorporate some sort of branch situation, as it seemed more consistent with his lore that his weapons would be very rough-hewn and rugged. This is a render from blender with diffuse only. I made it in at 224 tris per axe, which is the…
You are missing the placement of the eyes and cheeks, which is making your head still look a little flat. Your eyes are sunk pretty far into your face. If you look at somebody's profile you only see a little bit of their eye, and you also get this nice curve from the orbital bone through the cheek. Try to find a good…
Can we see some reference pictures? Because when i search S&W R8, it looks nothin like that i'm afraid. The main things are; tha handle, it's to square. The hinge in the front, wich is just solid on your gun. The safty thingy, it's all flat. The aim, it's more square. The drum with the ammo have a different indent (don't…
[ QUOTE ] I've known people who spent well over an hour commuting each way to work every day and were refilling their gas tanks more than once a week. If I want to see my family, just up the interstate in the next major city, I've got to drive 112 miles to get there - there's no other option. Go up and back for a weekend…
HDDVD is the same exact quality as BluRay. BluRay just holds more. In fact, unless BluRay adopts H.264 as it's compression codec, HDDVD looks better. Daz, when the 360 is on it purrs like a kitten. No noise at all. The problem is the main DVD tray. If you play a game in the 360, it gets a little loud. But the HDDVD drive…
Hello everyone! I'm working on a small passion project with a couple of friends (a turn based mobile strategy game) and I'd like to post my work here to get some critique and advice on what I should improve upon and where my weak spots are. Everything posted here was made using Blender, including the sculpting and…