Looking good, but the M2HB is way to short. The barrel is almost twice the lenght of the body. Also, the Jeep's hood seems to be extruded when it's flat with the rest of the body. Thirdly, the bar that goes around the back of the jeep (Sorry I don't know the name) is supposed to be double to do this :…
Some progress : I don't have much time to finish it, so some things aren't as detailed as I wish they were :( The stair doesn't look good, I'll change it if I have some time here's a texture flat : And lighting (because it looks cool :D ) And some foliage I just started working on Still so much to do : the tree, the…
A cartoon style texture would be something that I would like to try as it would be pretty contrasting with the realistic texturing that I usually do. I might give that a try. The roof I think will probably end up being probably thatched with leaves in it. I planed on making a bunch of props, the ladder, the planter, a few…
Great start for a first (*cough second*) year! Lots of good work. For future refs, I'd say work on better shadow composition, and watch the textures that cut off at 90 degree angles, like in your first pic on the roof to the right. It makes it look very funky and unrealistic. but good stuff guy. Keep it up. :Edited for…
Thanks for the tips DDuckworth :) I understand how transparency maps work on paper thin surfaces, I thought you could somehow use them on objects with thickness, there is my confusion. I'm going to make the roof very low poly, and I was planning on making the awning a little higher, as the player will be closer to it. It's…
Hey all, Just some quick updates: I made a modular set of roof panels/pieces to replace what I blocked out - the intent was to add detail that was non-distracting and add depth to the scene. I also did another pass on the floor panels to clean up and simplify them. Next, I will be tackling the door on the left and then the…
I would like to know who decided to put a Prius in there... and not some classic Morgans... Really, that's shameful... ---- No C4 Corvette ZR-1 is a little surprising, seeing as they can outrun the C5 Z06. Also, only having the C5 Z06 is a little irksome, would have liked to have a sweeping-roof C5 (and one without the…
Hey quick update. Decided to take a break from plants. I'm using the buildings for another level on this one for now (with the roof colour changed to more of a berry red). My biggest worry at the moment is that the colour of the houses are going to be overpowering :/ . I made a test of the lettuce leaf aswell and am not…
These are about half of them, the one's I felt worth posting (roof siding isn't very exciting). There was also 83 hat textures I created, but were done using the same UV but just a different colour/logo. Josh should be posting in this thread with more work from him and renders of the game in its entirety to show how all of…
Today I started using my wooden planks to build the Wizard Shop. I used different lattice to deform the shop to add weight to the building. For the walls, I created a plaster wall that heavily depends on the Slope Blur to obtain a chipped feeling on the side. Next, I will add straw on all the roofs to give it some depth.…