Special Effects Artist Irrational Games is the award winning developer of System Shock II and Freedom Force, games that feature in IGNs top 100 games of all time. The company has studios in Boston, MA and Canberra, Australia. Founded in 1997, the company is dedicated to bringing deep RPG and strategy games to both the PC…
There's no hard rules, but generally most the of the stuff is geared towards game art or real time rendering. A lot of the highpoly sculpts and 3d prints that get posted are people that generally post game art, but are also trying something different. Don't expect to get much help or feedback about VRay, Mental Ray, or…
I'm feeling fairly done with the face for now. I'm going to have the entire character finished and up on my portfolio on friday. The texture is done with photos from 3d.sk (the model is simply named as Libor) projected in B&W onto the mesh in Mudbox, then multiplied on top of the color base i made in zbrush before. Then…
I decided to mess around with some more different textures using Quixel Suite. I experimented what I could do with Lance "Optinium" Wilkinson's free textures and created a normal, gloss, spec, & emissive map (for the lava & snow). You can get his texture pack here: Polycount | The Great 3D Game Art Giveaway Thread! | Post…
*BIG DUMP BELOW* I haven't posted any personal work on polycount in so long TT______TT So I thought it'd be cool to do a dump of my personal 3d work from the past few years! I've also dived into 2d hard the past 2 years, a lot more of which you can see at my links below :> It's really awesome to see the forum that helped…
Hi again Polycount. I have now finished my university group project, hooray! If you're interested, take a look at my blog. I'll upload a flythrough soon I hope. So, now I can exclusively focus on my diorama (and eating/sleeping/lazing). I've finished the sculpt of my base now, I think, so I've started making a low-poly in…
I find circles to be the best part of G+ though I haven't tested hangouts yet. Circles solve the problem I've been having with all these social sites - I can choose what I share and write to specific people. For example natively I am from Latvia so there are loads of Latvian speaking followers, but I also have added most…
thanks for answers. So, 1 month has passed and i got a more accurate view of the industry. but in meanwhile Polycount witnessed a few amazing texture art dumps, which also revelaed that there are people working solely on textures in major studios. More people than i expected at least. So how did you guys get those…
Sony's VR is a gimmick, like 3D before it on the PS3 and the motion controllers. The PS4 is too weak for a good VR experience. It will get sold because of the PS4 user base, but only support few games that are specifically made for it. The image quality will be mediocre because of the low resolution and low…
yeah intimidating is the right word haha, I come to polycount for a challenge, not only to up my 2D/3D skillz but its also challenging and fun getting to know others ideas or ways of working - a good way to get used to the work environment where you often find people arent all the same as you. Post more and keep at the…