Hey Guys ! Just wanted to let you know that i still dont have an official answer on this. So i took things in to my own hands and just made a new ColorSwatch.FBX, which is in sync with the color swatch for photoshop and the default materials preset. Here's the download link, so no one else has to do this tedious work :…
Here you go with another tutorial (this one is for charakters): http://www.3dtotal.com/index_tutorial_detailed.php?id=1763#.VHrho8lSOF9 In the end I guess there isn't just one way to approach it. The thing is, before you start worring about this high poly to low poly workflows, you have to completely understand the basics…
http://polycount.com/discussion/170640/wip-pc-csgo-ak47-payback#latest for bugging issues ,cant add images here in csgo contest...thread was created on where i could add images ...link above =)
I've never seen this craft and I think the concept is awesome...it has a lot of character and looks pretty deadly. My biggest critique is based on your render it's really hard to understand the shape and how accurate it is. Currently your nose cone looks completely wrong and there really isn't a whole lot of detail to the…
Something inspired by Codex Seraphinianus. You can find the whole book as pdf if you google it. Ther's also lots of cool ideas in this 17th century book called "Curious Designs": http://www.wdl.org/en/item/200/#regions=europe&item_type=book&ddc=7
Hey everyone, I just noticed I started this thread a long time ago and never continued it. So I feel like I should add a conclusion. Spoiler I never finished the game but I did get far enough into making a demo. I created the demo in in UE4 because it has a small learning curve and there are so many tutorials that helped.…
The money sounds OK. Should leave you with about 1600-1700 per month after tax (tax is pretty high 33-42% on that part of the scale). I think you should be able to live off that.