defenitly not,- if its a species that actually has to learn really hard all by themself its the programmer - that's why often need to be somewhat of a nerd in order to compress the knowledge in your head. I know Actionscript good and some maxscript and I had to learn it all myself the very hard way (~14 years so far)-…
I have no idea how far you can go on your own - immersion seems like the way to go in my experience. I studied at a language school here in Tokyo which gave me great foundations, but even so, throwing yourself into a real-world experience, like working at bars and stuff is the best way to learn - there's just no substitute…
trailer was way cute, loved Lego Star Wars, and am excited about Lego Batman... but i am thinking they are all gonna be the same gameplay, which isn't necessarily a bad thing i guess
Hey guys whats up. I've decided to give up on my previous project after I got a new computer due to a virus. Now I'm going to start a new project. A next-gen character made with Dominance War 4 rules. The character is going to be a grisly goblin warrior. One that has seen much war in his day. Right now I have a concept, I…
Hello Polycount community! This is my very first polycount topic and coincidentally my first finished 3D artwork. I uploaded it on ArtStation here: https://www.artstation.com/artwork/Ov5XY8 I modeled everything in Blender: highpoly, lowpoly; then I baked normal maps, ao and curvature in Marmoset Toolbag 4; textured…
Hi there guys! I've been researching on ways to model armor for characters in games. The biggest issue I've been running into is that I haven't found any consistency. I would like to ask you for your wisdom since I am pretty new at this. Some people tell me it is easier to import a naked obj (assuming it was already…
Hey guys, My model is composed of over 100 individual models with 4 different Texture sets. Is there a way to apply a material to an entire textureset at once?
I'm new to 3d. i'm working on a bedroom scene and i want know what is the best way to setup the scene. Should i create a cube, and create the room in the cube, or just create a floor plane and one wall that is in the camera view.
Hi everyone, Please give me some feedback on this scene. I made it for my portfolio. I did the car alone early, but it looked empty on its own. So I decided to create a background street. Total polycount is 48k.