Hello and welcome. I am DarkUnicycle and I am back on here once again. We had a few people leave us and we are needing to fill some specific spots. Our project is very simple yet requires a-lot of work. The project we are working on is Project Davyd and it is based in the 1497 time period. Now this game is in the alpha…
To be honest, I have some doubts about this whole thing overall, but please correct me if I'm wrong. If an fbx or obj can't store per face material assignment (which I'm pretty sure fbx can), as you said, I would assume that it can't store a set of assigned textures either so you would need to reconnect them to the…
@epicbeardman: it WILL effect the end results if you dont fix it right now. Assuming this was a office and it got abandoned. Office spaces always have these enormous high ceilings (I think its around 4 meters high). The top of the ceiling has a lot of pipelines / wires / ventilation systems hanging, like you do have right…
Bleah. A lot of hate towards an instructor trying to teach the RIGHT way. Tough crowd. I'm also a part-time adjunct professor, and finding up to date material is fucking HARD, and simply not feasible to do completely on my own. Anyways.... Claude - One of the first assignments I now run is 'Make a DOTA 2 Weapon'.…
i'll take that bet! While i see it channeling the ever impressive elephant gun I'll bet it's some sort of ground vehicle - land speeder type thing. Guess that silhouette! "It's a jumbly mess" is an accurate crit, if not a terribly detailed or specific one. I don't think it was meant to be insulting or demeaning in any way.…
My company is playing a 24-hour live Rock Band 'concert' to raise money for the Cincinnati Fine Arts Fund. Behold the geek awesomeness http://rockband.bridgeworldwide.com/
hey everyone, I met some problem when I bake curvature in substance painter, very simple geo, and I use low poly as high, but I get this hard edge, does anyone know why. Thanks!