I am primarily a Blender user, but I have to learn Maya for my college course. In Blender, there is something called a "Noise Modifier" for the graph editor, which generates noise on the curves, to add randomness to your animation.
I have seen games that use Maya be able to have shakiness in their pre-vis, hand-keyed, I just don't understand how it is done.
https://x.com/i/status/1788917152868634744Is there something like this in Maya? Or do you have to manually do all of it?
All help is appreciated!

Replies
..interesting.
https://help.autodesk.com/view/MAYAUL/2026/ENU/?guid=GUID-C3EBB008-7DBE-4B9D-B9AC-1DA974CEFE15#:~:text=Shake Enabled / Shake
But yeah for character animations, okidoki's solution might make sense.