@IacopoAntonelli unfortunately not the building is entirely empty it consists of the walls only. The only thing in the level is the blueprint and the basic floor that loads with the starter project. The bit about construction script only being called at the start of game is whats confusing me, i was under the impression…
Thank you for your fast answer. I think there is also a problem when doing 2) because the projection isn't really good to ignore the uv seams... When I paint over them with the mask to hide it, you can clearly see that it has trouble painting over it the brush on the left or right side wont be the same color. Maybe it has…
He is TOO SYMMETRICAL. There are 2 ways to fix this: 1. Alter the model 2. Alter the textures. Now, I don't know if you have mirrored any UVs, but with 3 x 512 maps you shoulnd't have. So get into your texture and work up some differences. The modelling changes are easy - just hide half of your model and start pulling…
Exhaust pipes! That makes sense. Maybe add some painted "holes" on the sides? Mayb even alpha holes since you are already using an alpha. Cause it really looks like handles right now. Yeah, doubled size of a 128 texture isn't really much to scream at unless you're working on something for the DS (I think...) but then you'd…
Thanks guys :) Gamedev: It's hovering around 10,5k. It's too much I know but this was a portfolio piece more than a FPV piece so I didn't optimise the right side all that much and kept things like the bolt carrier and hollow delta ring etc. It was done in about 6 "working" days total but I've been working on it on and off…
Hi! I don't do art as much anymore and I'm trying to get back into it so I'm looking for a little feedback. I'm trying to create a stylized Samoan character that saves the world by playing the ukulele. I took inspiration from the Disney Infinity toys. I know there are some things wrong with but I don't know exactly what.…
X-Convict- Glad you like it man. I owe the look of the last render to your awesome material tut so thanks again. mLichy- Thanks :) portergraphic- Thanks for the tip about the Data Center, it was pretty cool seeing a new version of the crystal palace. GOBEE- As a big Halo fan I will take that as a wonderful compliment :)…
Hope I'm doing this right, this is my first post here on Polycount but I've been lurking around looking for the past year looking at all the work that has come and gone. I'm just generally looking for a critique of my portfolio website from all artists that can spare a minute, and looking to know if I'm ready for a job in…
Can't believe I didn't explain the situation! sorry about that. 1. this is the hi poly model. 2. this is the lo poly model. 3. this is the envelope of the lo poly model, which I have done a bunch of extrusions on to better fit the hi poly one (which worked the first couple of times on the front board but never on the…
Thanks again Kevin for taking the time to post some process. It's so awesome to learn from the best. That warrior is awesome too. Kilts ftw. I'm trying my hand with some curvatures and such, for something simple like that little circular do-dad how do you decide how many edges/sides to put on your cylinder when you first…