I like the metal trim and concrete material. What I don't like is those round small shapes in the middle of concrete trim. Also there seems to be some lightmap problems in the concrete trim. But like I said, the concrete material itself is really good.
Hey Riki, there was no chapter on sculpting the bowl trim in Z Brush, but there was one in Mudbox. Was this intentional or accidentally missing? It goes from the prep chapter for the bowl trim then to sculpting the bowl trim in Mudbox chapter and then to the placement of the bowl trim chapter. All of the other elements had…
somebody could correct me if I am wrong because I dont do a ton of this sort of thing but I think it is correct to say that a trim sheet is a texture atlas, the only thing which makes it different is the intent it's used for. So if you combine the textures of ten characters into one image, thats a texture atlas. If you…
Hi poopipe and sprunghunt! Thanks for your answers! I understand what trim sheets are. Modeling them is not the problem. I could a) create them on high poly versions of models but also b) as a trim sheet (as another model with all the details). a) is also the easier way because I wouldn't need to answer another question…
Hello! I'm working on this modular environment piece for class, I'm finishing up blocking out most of the shapes and props, and am starting to refine the meshes and materials. Most detailing will be done with a trim, and a couple props will be sculpted with unique textures (such as the cactus pot up front and the doorway…
Day 3 - Trim Sheet Today I worked in a Trim Sheet and a floor module for the Studiopolis stage. I still have to work on the materials for each trim, for now... default Studiopolis Chrome. Also, I'm noticing some tiling issues, will fix them in the next days.