My attempt at creating a unique and memorable AAA-looking environment. UE4+SpeedTree. Next, I'll be sculpting an 'Angel of Grief' statue in ZBrush to replace the placeholder and creating some more ground materials and moss in Substance. All feedback is welcome!
Hi I'm a self-taught 3D environment/props artist looking for a job (any salary) this is my artstation portfolio https://www.artstation.com/iibrahimahmed
I am getting somewhere! I had my environment in a gray color when I turned it to black the matte plane dissipated from the render. Is this normal behavior? But now my shadow is to strong. I have set my shadow density in the light parameters to 0.33 like you did and in the matte itself I toned it down too. Yet it is still…
Hi Everyone! This is my attempt at creating a unique and memorable AAA-looking environment in Unreal Engine 4; created for my Masters Project. All feedback is welcome! 'The Once and Future King' can be found on ArtStation: https://www.artstation.com/artwork/rAvBnJ The cinematics for the level can be found here:…
Doing this for a class. Basically I'm gonna recreate a scene of the Sioux tribe from a painting in 3D Now to start texturing. Also... Other Environment I'm working on. Here's the concept sketch a friend did: And here's my progress so far: I'm gonna try to get in with zbrush and properly texture everything later.
Hello everyone, I'm working on a small environment, this is still work in progress but the idea is to have a monument inside the vastness of the area. The foliage is not my own, but I messed around with the materials, it's one of the things that's hindered me a lot and I haven't found any in-depth detailed tutorials on how…
Hi, My name is Sebastian and I'm a 3D Prop and Environment artist from Germany. You can find some of my work down below. Also, have a look at my ArtStation page for more - www.artstation.com/sebastianbaer If you are interested in my work, please contact me on ArtStation or at baer.sebastian@web.de .
Hey guys, Blizzard is looking for a motivated Environment Artist for Heroes of the Storm. I know there is a lot of talented people here on polycount so feel free to apply :) . If you like blizzard artstyle and have some nextgen background, gogo! http://us.blizzard.com/en-us/company/careers/posting.html?id=14000IM
Hello! I've been working on a game for a few months during weekends, it's a mario-party-esque couch-multiplayer game, where you compete to see who can win the most mini-games. We're a tiny team of two, but come February we have more time to devote to this project than just weekends. As we speed up development we are…
I've tasked myself with trying to recreate one of Ruxing Gao's brilliant environment concepts, 'Rosy Land and the Golden City' https://www.artstation.com/artwork/A84nW It's my first time recreating something from concept so any tips and critiques I'd greatly appreciate. As of now I've completed the blockout and rough…