A good friend of mine worked on it (He did a lot of the voice acting etc.) and has been praising it (same with the community as well) I have not yet had a chance to play it, but I heard it is very fun, and the combat is what makes it shine apparently. I think there is a demo on steam floating around, I may have to give it…
I just went and watched the remastered version of the e32006 mgs trailer thats floating around now. I'd just finished rewatching the fallout 2 intro for nostalgia and laughed when I realised : War.....War Never changes (fallout) War has changed (mgs) Quite random to end up seeing them both in the same day.
I remember this series back in 1978 called armchair thriller. One particular episode was called 'the black nun' The image ofr her floating up the corridor with just a black hole where there should have been a face frightend the living crap out of me. I had nightmares for weeks Hhe turned out to be a bloke in a dress in the…
Cool project. The lighting and presentation could be better. The lighting looks pretty flat and nothing really pops. The materials are reading flat and similar too. This could be due to the lighting though. What do your texture maps look like? I feel like the silhouette could be much stronger as well. You have roof tiles…
you know I thought about it a little more, and did some quick tests, and you're just running into the problem that is rendering very gradual tessellation or nearly flat polygonals with a flat normal. If you put noise into the normal, it'll go away. I'm not really sure how to explain this in technical terms, but the…
Hi everyone! So here's my final result. I got some of the dead trees from Quixel, along with the hanging vines and debris floating on the water. I'm really happy with how everything turned out and it was a lot of fun to work on. I hope you all like it too! I posted it on Artstation in case you want to view it there as…
- in the first image my eye is drawn to the chimney because it’s the most colorful and saturated thing in the scene, and everything else is flat and mute. The lighting is flat and it’s all in a neutral tonal range, nothing stands out as a focal point or point of interest. - the car angle is too straight on, and creates…
As someone in the same situation where my girlfriend has a permanent job and is financially responsible for me and our flat because I can't get permanent work I can understand the situation from both sides. While you want to work on your portfolio as much as possible working as an artist is for the most part a dream job…
Dont remember using heading on my other posts, anyway there is a story going on here i found this week, i like the animation but whatever "beliefs" they have i suppose they are showing that through them, the rocky floating land looks like a heart to me, strange situation all around but the music is alright for something…
For some odd reason i get some really obnoxious lag while moving UV islands around. No problem in the viewport, and the lag comes and goes if i restart Max - but when i grab a UV island and move it it drags behind and then overshoots - and sometimes it doesn't register when i let go of the mouse button and keeps floating…