Animated textures: IIRC a (Constant * Time) -> Sine -> Time input of a Rotator -> Texture Sample. The Constant controls the speed at which the texture will move, and the Sine makes it go back and forth rather than in a complete circle. The texture will rotate around it's center and should be painted to have branches or…
hey dude nice to see some 2d work out of you. Some crits off the bat. I think you need to work on the eyebrow shape and texture,the effect you got with that brush isnt quite right. Another thing is (and im not sure if it was intentional)he is looking in 2 different directions, you need to make him focus on a point, maybe…
Cheez: You worked on Strangers Wrath? That was such a great game, didn't care for it initially but the farther you went the better it got. Mostly cause the weapons kept getting better, though if it wasnt for the bee gun would've been screwed on the final boss. skankerzero: Was the Demonik game just for Grandmas Boy? I…
oh damn thats right, I HAD that gradient as a layer style so it was more apparent, then forgot to keep it that way when I started working further. IN photoshop when you get to doing the gradient, click load on the gradient editor, then select "metals" should be a default gradient library that ships with photoshop. I used…
If there is no highpoly, what are you baking the normal map from - and why? Imo your documentation of the issue leaves could be better. Best provide detailed information what you are trying to achieve and how. Add images showing lowpoly, lowpoly UVs, baked normal map, lowpoly with normal map applied and whatever else that…
I just received this email from someone claiming to be the head of dev relations at Manticore. Pretty clear it's a scam with the vagueness and request to communicate through telegram. Heads up to anyone else who receives this:…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Lighters to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Lead User Interface Designer WE ARE REVOLUTIONIZING ENTERTAINMENT! Have you got the passion and talent to lead the User Experience team for web and mobile applications at the next great publisher of online games and entertainment? Have you turned product ideas into exceptional applications for e-commerce sites, games, or…
Rocket City Studios, Inc. is currently seeking a talented texture artist to develop stylized hand painted (i.e. non-realistic) textures for characters and environments for our online game. The ideal candidate will be able to demonstrate their experience in texturing real-time 3D models using Photoshop for painting and Maya…
I am making Mace Windu's lightsaber for the #scifiathlon2016 hosted by Quixel Tools Group on Facebook. Here is the link if anyone would like to join in: https://www.facebook.com/groups/QuixelToolsGroup/?fref=nf Mace Windu's lightsaber was lost out of the window in Coruscant at the end of Star Wars Episode III. The story…