EDIT: So I haven't updated this in a while but these past few days, I finally got around to fixing a lot of the weird things in it. I'd love to get feedback and critiques if you have any, thanks. (= Most Recent version: If Hi guys~! New to this forum. (: I thought I should post my WIPs in order to motivate myself.. I have…
I usually do a lot of little tech demo projects. One of the recent ones is a little run around mutliplayer shooter that works across mobiles and desktops. https://www.youtube.com/watch?v=KzoD3DLhXvw So for fun, I wanted to reskin it and release a basic ANDROIDS vs APPLES game, where if you're on an iphone you get put up…
A suggestion: the UV panning can affect not only an iris albedo texture but also displacement textures, one for the cornea bump and another for the iris "valley". So one displacement texture is for the cornea and the other for the iris, if all textures pan in sync then the effect works. You haven't said what you're going…
Hey man, thanks for the reply. I added a normal map after this video adding in the detail for the wood but beyond that I didn't see the point of doing high poly then baking down as we are aiming for a simple cartoony feel. It does also have a specular map on, but I did that and the normal map later onon. I am extremely new…
Thanks! I'll keep working on it! Next thing I want to do is a pistol and a holster! After that maybe some sort of backpack. Then, who knows, I might start doing some environment tiles for the character to walk around! Everything is subject of modifications, suggestions and critiques are always welcome! For example I'm…
Thanks for the comments and critique guys! Yeah the pants were definitely off, remade them looking more closely at references now. As for the butt.. Not sure I fixed it or screwed it even more, the wrinkles help sell the tension but I felt the butt looked too big on a character so tall and skinny? Also moved the clothes…
Thanks for the feedback guys. Nosslak & Inwar, you are both right - I am going for a cartoony/stylised look rather than realistic. The ribs look more like a face-hugger than ribs to me :D I'll have a look into getting the realism/stylised balance better, although I think it will be mainly the eye sockets too make the…
Hey Daniel. I'm just curious to know how you went about replicating riots art style (or well, exact super freakin similar looking) in this? Been trying to do something similar for a comic series i'm working on since its got this nice cartoony look to it but i haven't exactly been able to nail it (i did work in paint tool…
looks good, really an improvent from your first demons. and for some reason i think the dick adds a lot to the character. makes it rawer somehow. i think its a little bit of the same effect as the sex scenes in lars von tries movies adds to the rawness and makes it more uncomfortable to watch. im not sure if the face…
your 3d stuff looks pretty good, especially the lizard guy. robot girl looks like she could fit well in some stylized, non serious indie game. you might want to focus on human anatomy a little bit more as your characters often have weird looking muscles. 2D pics look rather flat and cartoony but i guess you know that…