We have a corp eval copy to play around with and it looks like they've made some vast improvements...for installation they don't use the 30-45min "hardware wizard", they just copy the DVD straight to the drive and let the device manager handle hardware installation. Error logging and troubleshooting is vastly improved and…
I'm with Bobo. The current CGChat contest is allowing normal-maps, but they're not a requirement. A couple of people are using them (I for one am trying to), but the vast majority are just using the 4500-poly limit to make a game-res mesh. It all boils down to how much spare time everyone has, and what they want to learn…
I've been through a TON of these pocket compacts, and I think the Canon SD series have the best image quality, I currently own 2 of them. In fact, I think the newer Canon compacts don't quite have the same image quality as they did a few years back, but it just depends on how picky you are. I've upgraded and returned them…
Well I can't speak much for CS4 But I can say that CS3 Runs Good not Great but pretty good on my laptop and its spec'd out at a dual core 2 ghz 4 gbs ram and am intergrated 4500mhd intel gpu.... Im also running vista 64 bit so I dunno it could just be a ram issue who knows I use a bamboo tablet though so maybe I just don't…
ya the site should be up now....we got way too many hits at once....and our webpage freaks out. slash ya it was a mod back in the day. it was not marko back then...he redid all the characters in his own style and created alot of new character we needed. we contracted marko for this project. no we are not using the unreal…
My thoughts: 1. win XP 32 is almost dead(near complete EoL). On the other hand it cannot support more than 3,5Gb of RAM(with dirty tricks). x64 is superior in all the aspects. Vista also offers DX10 and video memory virtualization(which is VERY important when dealing with big meshes... and xp64 cannot do this). Some shops…
Step 1. Peel and core the apples. Step 2. Slice the apples and fill the prepared shell. Step 3. In a separate bowl, mix together the sugar and nutmeg. Step 4. Sprinkle the sugar mixture on top of the apples in the shell. Step 5. Using your fingers, sprinkle a little bit of water around the edge of the crust. This will help…
With the help of Snader I've been able to shave off a good 450 triangles, so hopefully I can fill the scene with some more stuff now. My polycounter says 3610 triangles right now. I can't believe I didn't think of using geospheres for the lamps, now the lamps only take 1/3 of the polygons they took before. I tried to make…