The welded cog is a winner! Real street fighting. I don't like the water valve much, since it doesn't seem to fit much in the design, it runs out too much feeling unbalanced. What about something more massive and compact like a pipe fitting? The T junction on the upper right, aged and rusted, would fit well keeping the…
Even though you said you made the blade longer to make it look like it can do "damage" I would still have given that semi swoop hook at the tip of the blade. It gives it more character. Yours is on the right... I exaggerated the curve a bit more than the concept art, it's just personal taste, but it's probably not going to…
Yeah, I really have no issue at all with the concept of previs movies or visual and or gameplay target movies. Or even marketing movies. I can see their value and in fact I wouldn't be surprised at all that when these movies were originally commissioned that was in fact their initial purpose. But somewhere along the way…
I got another coder interested in improving the demo , so I may get the outstanding issues dealt with anyway. Thanks for the comments guys. Killig people, yeah forgot about that entrance star. When I did that we didn't have the fall from height damage coded. Should have taken it out really. its a it slow because there is…
o right, sorry.. RCoRR (Radio Controlled Off-Road Racing) is a racing game based on the sport of racing Radio Controlled Vehicles. Featuring realistic driving physics, damage physics and real cars, trucks and boats* (i forgot to include buggies but they would b classed as cars no?) Whilst progressing through career mode…
What cracks me up is most of the characters on the show have been knocked out unconscious so many times, they must suffer brain damage by now! XD. The only thing that i find interesting is the relationship between Lana & Lex...pretending to be happy while they're playing each other. Ebagg: I agree, Superman should wear a…
hey konstruct, I'm one of the judges for the comp, so you'll get a full critique from me later. The model looks great. If you want to continue adding to the texture, I would suggest adding more details to the painted areas, such as scratches and damage, or even decals to give it style. Right now it looks very plain. I…
For some reason, I didn't notice Cubik's post until just now. Cubik, at least each of those games were built on a new engine. Each Quake represents a new technological generation, unlike the difference between BF2 and BF2141, which are built on the same engine and represent the same generation. Other than the…
Drag and Drop inventory system. If not introduced, popularized by Diablo. Since then, nearly every western RPG uses a similar if not exactly same system. Localized Damage. And thus the headshot was invented. Pushed to incredible heights by Soldier of Fortune's GHOUL system, allowing the user to shoot off any limb. Public…
Hi! Im nearing the end of the first phase of this scene(I think:p), Ive created the basic room and the major furniture assets and textured some parts. I want to keep the textures fairly simple without noise or too much damage and rely on material definition. Once Ive finished a couple more assets (hanging screen textures…