We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Here are the final finished pictures :) More Pictures here https://www.artstation.com/artwork/gNQ6K ---------------------------------------OLD POST--------------------------------------------------------------------------------------------------------------------------------------------------------- Hey, I've been making…
Kylo Ren from “Star Wars the Force awakens”. Saw this movie twice and loved the character. Maya / Quixel Suite / Photoshop im no cloth wizard, so this was great practice to realize my skills and where i need to improve. hope you guys like and can view lots more renders at: https://www.artstation.com/artwork/qoz6N un…
Hi Polycount A while since I posted a proper thread, I think, but I could use some fresh eyes on this. I'm at the stage where I *have* been pretty happy with progress, but now I look at it even after updating some of the props from whitebox I'm not sure what I make of it. Latest: More shots and…
Hi everyone! I've been struggling about witch character(s) pick 'cause the game has so many nice designs and in the end I went with the Star Guardian skins line. Never play either Fiora or Twister Fate, but I though I could do some nice things with them. Here are some exploration designs for fiora. My main inspiration for…
Hi everyone, I made this thread for my final year project. I thought this will be a good place to post my project progress. Also, if you have any suggestions or feedback please do comment. Introduction It's a 2D point and clicks game, where you can interact with different characters. All the game assets will be painted…
Hey wanted to share my latest project I have been working on. This was my first go at tackling PBR and still going through growing pains. I had a lot of trouble with getting my model to look like it does in Substance Painter into Marmoset. I got close, but they is still a difference between the two. Also here is a helpful…
This is a Next Gen character bust created in 3DStudio Max, ZBrush and Photoshop. Full credit to Star Wars the Old Republic for their Dashade Concept which i worked from as reference. Any constructive crits or comments are welcome Thanks for looking Tarick :poly128:
I've been waiting for a new contest since the last time they hosted one but I didn't get to participate back then so I'm really excited to finally be entering this contest. I'll be trying to translate the Dark Star theme over to Nocturne.
Kylo Ren from “Star Wars the Force awakens”. Saw this movie twice and loved the character. Maya / Quixel Suite / Photoshop im no cloth wizard, so this was great practice to realize my skills and where i need to improve. hope you guys like and can view lots more renders at: https://www.artstation.com/artwork/qoz6N un…