Made some more progress today- I've got the armor and props made, posed it, and added some default Z Materials just to see what it would look like blocked in.. The objective is to get this piece 3D printed as a solid color, so the textures won't matter for that.. I just have to find some tutorial on how to turn this…
I have the A55, so i can only give my impressions of that and so far it's been great, haven't had that much time to go out with it sadly. Weather here hasn't helped either. Firstly this thing is tiny compared to other DSLR's, so if you you have bigger than average mits then you might be better with the larger non SLT…
Alrighty. I did some corrections to the previous sprunghunt's line and i got something that works with one vertex select -r $obj.vtx[5] ; I could not get the multiple vertex selection with this one line, so i scrolled some forums and came up with this: string $sel[] = `ls -sl`; string $obj; for ($obj in $sel) { select -r…
Just thought I should share A 3D-printing project I have been working on at my internship at Creativetools.se in Sweden. The project is a Modular Castle playset with various types of props and animals. Not all the files has been released as of yet because we are releasing a model a day up until the 24th. Here is link to…
I'm looking for an artist that can take a concept sketch for a scifi vehicle/ship and translate it to a 3D model. This model will be for 3d printing in a small scale, so a general understanding of design for 3d printing is preferred. (building from bottom up with minimal support requirements, etc). Here's an example of the…
Hello, We are looking to seriously expand our team. We are looking for a couple of experienced Zbrush artists to work with. Artists must have these skills:* professional level in Zbrush sculpting * familiarity with optimizing/Exporting STLs from Zbrush * proficient with 3D printing (or at least how it works) * proficiency…
Yes, try it! It's really nifty and saves a lot of time in the early process. You can re-export any mesh from Unreal to any 3d package. When you're in Unreal, just select all the mesh you want to re-export and go in File/Export/Selected only, and export as either .stl or .obj. Then import it in your 3d software, most of…
If your mesh is not welded (water tight) the simulation could tear at the point where it is not welded or penetrate at the open edge of your proxy. The STL modifier is great for error checking. As an after thought here is a cloth test that I did a while ago. The lighting sucks and the animation is crude not to mention…
We are looking for an experienced Zbrush artist with fulltime availability. Artists must have these skills:* professional level in Zbrush sculpting * Can sculpt stylized and exaggerated materials (such as wood, stone, brick, iron) * familiarity with optimizing/Exporting STLs from Zbrush * proficiency producing water-tight…
Hello, We are looking to seriously expand our team. We are looking for a couple of experienced Zbrush artists to work with. Artists must have these skills:* professional level in Zbrush sculpting * familiarity with optimizing/Exporting STLs from Zbrush * proficient with 3D printing (or at least how it works) * proficiency…