Tonight's update! Tearing through this as fast as I can, I want to get this done for Monday and then start on the Comicon Challenge! Texture's are in, I'm still going through the base albedo before I move to materials and some shader work. Can I get some crit's on the color scheme or where I should be adding dirt and…
The frustrating part is that most of the maths for this stuff has already been worked out but it's languishing in scientific papers or PhD projects and never really finds its way out into the creative toolsets. Eg. Something as simple as generating median curves (or whatever the 3d equivalent is called) of a solid mesh…
Hello, my name is Peter, I am an experienced games programmer(4 years in industry), based in London, who has recently formed Brobotics Ltd. I am looking for a 3d artist to join my team. You don't need industry experience but you need to show some history of 3d art, whether at university or in your spare time. I am working…
The only way I know to lock the view would be to drop the object to canvas, paint and then pick it back up. The other issue, I'm not so sure. The tiling textures I've made in ZBrush were made from other objects, cobbled together. I haven't made a straight sculpted texture yet. Like this one here:…
Ctrl+S saved the tool when I just tried : / http://www.pixologic.com/docs/index.php/ZBrush_Projects Sounds like you just saved the 2.5D document though if you can't edit it, which isn't going to let you manipulate the tool (if that's the case, its gone; get into the habit of saving the tool separately I guess). I think the…
Aloha! I really adore the look of low poly handpainted scenes or dioramas so I decided to realize a scene I conceptualized two years ago. https://rainbowrat.com/projects/6138682 I´ll only focus on the middle part though. Any kind of technical as well as visual feedback is very welcome! I intend to use a special 2.5D…
I've been making a ton of the tileable textures for Nosgoth and am in it almost every day, and all I want is a way to go from 2.5D mode to 3D-regular mode. Is that impossible? (probably, I hate you) Also a rad layers system would be amazing. AMAZING. 64bit, of course..hmmm.. Also why can't we just save the project like you…
To get multiple views of same model in viewport just disable edit mode (right click model, click 'edit' button or press T) Now each time you LMB drag and drop in viewport while in draw mode (Q), it will place your current model on the 2.5d canvas, you can continue to position it using move/scale/rotate (W/E/R) until you…
Hi, I'm using Blender to model some background objects for a 2.5D side-scrolling game and one particular level has piles of junk (like a scrap-yard) that tower in the distance. I'm just looking for some advice on how to model something like a scrap heap? The screenshot is of my WIP, and I've approached it by adding a…
Hey guys! First post in these forums, how is everyone doing? I have a question and I hope someone can help me out. I do matte paintings and I plan on transfering those skills into games, I want to create 2.5D backgrounds in the same vain as the reference I posted below and I am wondering what would be the best game engine…