So I just found this bit of news. Competition is for beginners or intermediate artists. If you are a pro…. this is not for you. So DON'T EVEN THINK ABOUT IT :) . free3dtutorials’s end of the year modeling contest is here! Together with our partners: 3d.sk and our new partner site premium3dtutorials.com, we would like to…
Hello, This is my second post here on Polycount, my first happening to be an art test for my current job here at City State Entertainment. Founded by Mark Jacobs and Andrew Meggs, (yeah, I guess they know videogames :) ) we are getting ready to release our first game for the iPad within the next few weeks. Working at City…
So I was reading up on some white-paper, specifically this one from R&C, and came across something called D-Normal Maps. http://www.insomniacgames.com/tech/articles/1108/files/Ratchet_and_Clank_WWS_Debrief_Feb_08.pdf Article I found written about it: http://mmikkelsen3d.blogspot.com/2011/07/derivative-maps.html What also…
Day 102 of #360daysofart (2/2) 🍒 I noticed some improvements in my understanding of topology. 🍒 I worked on my Lotion Model and I am satisfied with what I have. 🍒 I replied to all the feedback I received on my previous post.
I think you have too much going on in your material, seems a bit over the top for a building. When you look at most all buildings or walls, they're a single color with some very repetitive bump, or in our case normal maps. You might try just zapping out your diffuse and your spec map and using a flat color, let the normal…
Mirrored UVs need to be offset in UV space because that way the baker knows exactly what geometry you want to bake to. In some cases it might get different results for different geometry (especially if you modeled the high-poly hurriedly and it isn't 100% symmetrical) and if the baker tries to bake two different spots on…
Heard this on the radio this morning. Chocolate Cake with breakfast can help you loose weight! (heres a random article I found about it) http://www.tampabay.com/news/health/research/article1214588.ece more stories here:…
Here is a character I have spent months on, and is finally over! The Punisher!! It is about 102 k triangles, rendered in Marmoset Toolbag. https://www.artstation.com/artwork/RY11bX You can check more shots on my artstation to be able to zoom in or out etc https://www.artstation.com/artwork/RY11bX Thank you for supporting!!
First job: 35k-55k. (just a guesstimate based on my experience and what others have told me.) As far as what you need to live in LA, I can definitely help there. Firstly, it depends whether you're living alone or not. I live in a 3 bedroom, less than a mile from the beach in a great neighborhood and only pay 665 a month…