I hope Mantle API gets to set new standard in graphics programming. As they say it is able to compete directly with DirectX 11.1; BF4 will probably showcase it in best light. What they are trying to do is to provide graphics programmers with more powerfull software so they could can choose between OpenGL, Direct X, and…
Take a look at the graphic novel, "The Incal." A lot of western science fiction visuals we know today either directly or indirectly found inspiration from Alexandro Jodorowsky's work.…
is it possible to have a mesh mapped to more than one tile? like if my bodys head was really big, could I have it span across tiles 1001 to 1002 or would I get a seam? Also how would you go about texturing something like this? Or is stuff like this usually just sculpted and polypainted and then baked automatically in to…
Someone figured out we don't need a trackpad and touchscreen at the same time! Sony Vaio Duo 11, 1080p screen, i5 or i7 HD4000 wacom digitizer 1100$, but I would expect the i7 variant to cost a couple hundred more...I am going to do some more research on it but I like the form factor specs and price isn't terribad.
Ok befoure remaking the canopy and the trees , wich I will in order to get also a bette rplacement of branches and have also the low poly version premade there , I tried this experiment by just doubling the branches on the tree , that's the effect , the polycount just reached 4072 tris , so is this still acceptable for a…
Enjoying my 3ds XL so far, screen is awesomely huge, the 3d is clearly different per game, I am just glad i can adjust it per game. Since i have very little time to sit behind a console now a days i really enjoy a portable console right now. Friend code: 1161-1116-5492
Hi all, i'm a cg student and here is my first job. A Q3 Model. 1100 Tris and some hours later here my result. I liked to work leather and her face. Let me some critics and tips for for my future jobs. Click on the thumbnail. Thx a lot. This evening you will have many post on a model Quake 3, we are all in the same class. :d
Hey guys, after seeing a thread about revealing the input object for a Boolean in Maya, i realised that Maya had procedural Booleans under the hood (athough not 100% bulletproof). So I went to work making a script that i would love to use, and that others could use. This script doesn't add any new functionality to Maya it…
The point of calculating how much you should charge for work is not to drop all of this information on the client, that would be silly. It's to help you figure out how much you should charge for a single asset. This should absolutely not be driven by gut feelings. You should absolutely 110% have an hourly/day rate that…
let me dream... sculpting a char with several million poly... bake some vectordisplacement maps into ptex... mixed with realtime tesselation to get 1 million poly in closeup... dream end... amd is working on hardware support for realtime ptex and megatexture stuff... http://www.anandtech.com/Gallery/Album/1601#1…