http://lazyphotog.files.wordpress.com/2010/04/saturdayapril-118-edit.jpg I need to build the bottom and top of the walls on this building as one piece each in order to retain the ability to vertex paint and blend a few tileable textures in UDK. Howerver I realize these pieces will be pretty big and I will not get many…
In my experience for character blendshapes the principal or lead character artist will create the benchmark blendshapes and the pipeline along with a tech artist to support on setting up the tools, and the character art team will use the pipeline tools and benchmark assets to create the blendshapes for their individual…
First of all, thank you so much for your reply! Those are really great questions, I'm basing it off a 2D concept art provided by a client actually, so I don't know much about the characters backstory except that they've been in fights and they're in a post apocaliptic setting. As for reference photos, this is one of the…
Looking for a logo designer to design cover art and a logo for ER Studios upcoming game TOFH: Alchemist. Discord: Darkero12#3477 Email: nvjones@exiled-republic.com Website: exiled-republic.com
These are some fantasy characters I´ve made over the couse of the last few months. I wanted to try out a simpler, more cartoony style than the one I usually work with.
This is a fanart for a video game called League of Legends. It's suppose to be a poster image of Light vs Dark. I'm heavily influenced by Amano Yoshitaka works. Some of the colors seems faded out. But I'm not sure how to fill in those color without changing it into another drawing style other than watercolor. Feedbacks and…
I'm staring to work with longer and more substantial contracts, and it occurs to me that in a worst case scenario, if something goes sour for whatever reason, I could be sued. Is it worth it to start an llc, to seperate my work from my personal assets? Any polycount freelancers have any experience here? I'm going to…
First, about creating the upper eyelid crease, I agree it's a pain and I don't know how to do it in zbrush. I'd probably try to create two different objects (tools?) for the tarsal plates part of the eyelids and only combine them with the rest of the face later when the fat pads and eyebrows are 100% done, so they don't…
Hey I'm looking for a critique on an animation set before I really go into polish phase, (image is just to catch the eye btw). Things about the character: The shoulder flap has a blend shape that's driven by the shoulder bone, when it comes time to export I'll probably bake and edit it because I know there's some…
I'm going to share this little project I started last night! I saw a picture of a Hulk on Pinterest and thought, I want to do something similar. I started sketching with ZBrush using a head base I have, and something was coming out, but it was still a bit strange because I wasn't very interested in the comic book look. I…