Has anyone done anywork for a mobile 3D realtime game--n-Gage or any other phone w/ 3D support? I'm wondering what polycount and texture sizes you had to work with--characters/props, anything. Thanks!
Hello, My name is Greg Hunt and I'm looking for Full-Time Contract/Freelance work as a 3D and/or Texture Artist. I am fluent in 3ds Max, Photoshop and Mudbox/Zbrush. You can view my portfolio and resum
Two listen, no problem. I work with a mix of 3d generated from cinema4d, and photoshop for final image. Individual frames start as a rough sketch. After I have determined what details I want to emphasize, I get to work on a 3d mesh. stationKasparov (View in 3D) This can be used to help lock down perspective, and even…
Company Description About Gameloft A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level…
im currently concentrating on getting better at concept art , but I’ve heard that picking up 3D is a great way to help out! Here’s one of my first 3D modes I made in zbrush. zbrush ! model
Hello everyone , to be honest i wanted to make my own journey here mainly to trick my brain and force it to practice and post updates every week ( i know it's weird but it kinda works for me ) also to get some advices on how to improve , i know its gonna be a tough road but i think im up to the challenge and ofc the goal…
[ QUOTE ] This is such a simple question and people look at it as a hard one. i am a noob and i just want a quick overview on the process of translating 3d models into a game engine. most people i am sure some have a preferred game engine to work on and 3d programs. i simply want to ask how the process works. to sad though…
I´m have question, i made a 3D Face using FaceGen. Is it posible to grab that face and put it on another model. Example: i have a 3D model of a man, How do i take of the man head and put the one i made? And which program will it better to use? Hope someone can responnde my questions if it isn´t a problem. Thanks,…
Hello, I've been using Topogun 2 for my re-topology almost exclusively. I started out using 3D Coat and for some reason just enjoy the tools and process a bit more. Topogun is $100 vs $425 (CAD) and was wondering your opinion on it. Do you think its worth getting 3D Coat just for the re-topology tools or stick with…
Your architectural stuff is awesome man! I'd take most of the 2d stuff off, if not all. Personally i'm not that good at 2D either, but if your applying for a 3d position you just got to make sure your 3D models have good textures. And I don't think your textures are anywhere near bad. Also i'd probably do is this: - merge…