I'm not going to sideline this thread with a geopolitical debate, but I can't let this go without a response. When 100 people want to kill a rabid dog because it's trying to bite people, I don't have a lot of sympathy for the dog just because a lot of people don't like it. It's an uncontrollable danger. Iran has a long and…
Thanks Justin, I'll start focusing on texturing. I have the ebook found here: [ame="https://www.amazon.com/Game-Textures-Second-Professional-Photoshop/dp/B0086QJ2NQ/ref=sr_1_6?s=books&ie=UTF8&qid=1347929220&sr=1-6&keywords=3d+game+textures"]3D Game Textures,Second Edition: Create Professional Game Art Using Photoshop 2nd…
This might stir some pots or be taken the wrong way, or just be redundant, haha, maybe... But Im going to say it because I think it sort of needs to be said. I think having any entitlement or holding valve to any type of standard while submitting items/expectations about what will be accepted will automatically lead to…
thomasp: Thanks for the long reply man! I've been able to check out OSX on a friends laptop again and overall it just feels "nicer", so I think I'll end up with a Macbook once my Wacom Companion is refunded :) Thinking about the way of using it I'll probably use it as my main "work pc", regarding Photoshop and simple 3D…
Destiny has Ps3 exclusive content. Right now I have considerably more faith in Sony delivering exclusive though - just look at the retail 360 exclusives of the recent past years or so. In 2013 you've had Gears of War: Judgment (4th title in franchise). In 2012 you got 15 exclusives, all but two were for Kinect - Halo 4…
Quadros are not really expensive if you buy Oem products in ebay (i bought a new fx 5500 for less than 400 euro some years ago, brand DELL). For architectural 3d works, in max, are very useful (a need i'd say), but for game art.. errr unless you buy one of the latest quadro.. they are shit. I have one fx3500 and anothet…
foc_rob: Cool idea. You could maybe do something like the "cutout" filter per mip level with different settings in order to flatten out the details if you were doing a stylised game, and something like that would be easy to automate. As for editing mip levels to get transparency to work, I prefer an engine-side solution -…
Amazing Kevin!I really like the design overall. But i have some questions for you,i have read the entire tread but i might have missed if someone asked the same questions. First i have 3ds max 2009 with pro optimizer,I suppose its the same as Poly cruncher. Do you use poly cruncher when you striped down the high poly mesh?…
Interwave Studios is a games development studio based in the Netherlands. Part owned by online advertising giants TechConnect, we are close to our first retail release, and you might just be who we need to make it happen! We are an extremely dynamic and closely-knit group of games fanatics, as well as developers, and we…
Since I'm a gluten for punishment I'll post up this model to see what you guys think. I was aiming just under 6000 polygons and got 5913, so I could play around with adding in some more. The intended use of this model was for a game design I have been slowly working on, and I need to model up some sort of transportation…