I just got back from GDC from job hunting. Got a really great review from Ron, a senior environment artist at SCEA. He wanted to see me make a broken mech in a cavern with some sort of organic substance growing over everything. I'm taking it to heart and will be making something using these 3 concepts as reference-…
Good day, polycount! Got word the other day that i have apparently graduated. Which means it's time to start job hunting (oh dear)! I took some time to polish up my portfolio and this seemed like a good place to start asking for some c&c. http://www.tomivens.com/ I haven't updated the 'resume' page and it's horribly…
Marine did some hunting and I really like what he found. Awesome work all around guys! Warby's Asian Restaurant looks amazing. Those are some good looking rocks, Myles. Jaco's figure study. AlecMoody's Bradley Fighting Vehicle. BeatKitano's portrait from scratch. Cap Hotkill's Aztec Calender. moof's frogtank HntrLuc's take…
Hello! I decided to make a splash art of Dragonslayer Annie. I think our Dark Child and her Bear, Tibbers are fit to the Dragonslayer Skins series. Tibbers is created from dragon's skin, scales and has big horns. About Annie, I see her as a little adventure hunter, who is wearing defeated dragon's body parts as clothes.…
Hello, friends! I am on the hunt for 3D/2D texture artists interested in expanding their portfolios with a student collaborative video game project. Improve your skills with your choice of environment, props, or character. We could also use an artist for some 2D color concept overlays for referencing. I am looking for…
Hello, I just joined the other day. I usually hang out at www.game-artist.net but decided I need to expand my horizons. I just revised my portfolio and added a new piece to it. I know I don't have that much yet. I graduated 3 months ago from Full Sail University and have been working part time, job hunting and doing…
"Your prop work isn't quite there yet, IMO. I like the Torii, but the Toro needs more love. By the sounds of it you're working on an unreal scene - I would get that finished and on your portfolio before you go job hunting. Probably also a good opportunity to leverage skills you've picked up in archviz like lighting and…
Keep working at it! Don't forget all the amazing artists on artstation all started at some point too. That Jade statue is your best piece right now in my opinion, it seems like you have a pretty good understanding of modeling and texturing. Look up things like trim sheet textures, game engines, and work towards piecing…
So today i spent most of the day moving verts around the face to get a better shape. I've found that all my human characters seem to have an old, gaunt look to their faces but this time, NO! Hopefully this time the character looks young. I worked on the lips a fair bit too as it seemed his lips pretty much didnt exist. I…
I guess complexity is subjective. Making even the most primitive game imaginable can be a daunting task for somebody that has never touched code before. A simple side scroller or platformer could take a long time if you've never written any code before for example, but with the simplicity of Blueprints, somebody who has…