If he's built on the "Gen Mo'Kai". skeleton, and the proportions are equal, then you can just "copy Mesh peoperties" from a current Gen Mo'Kai animation, and then switch back and "Paste mesh Properties" onto your model and this will give you the same scale as the current (somewhat short) Gen Mo'Kai. However if his…
Many of the gems gets pushed from the first page. It is sad. The poster image is a part of the race track from his game, if you grew up playing these sort of games. These ships were funky and the colors would hurt your eyes. Not a style that I would personally pick but it was a style for a whole decade.
Ended up just building a simple modular kit. They're off the side of the road houses that players dont interact with, so I think it gets the job done and gives me variation.
So for this week's progress I've further developed more on my interior , and ive Textured my Hero Asset to set a texture benchmark for my other sets in the scene. I've also seperated the sets I need to the side so its easier to export and bring it to unreal and build my scene there . Oh ya I've also imported Manny ( or wtv…
Hello! This is my first time posting here, I hope I get things right but don't hesitate to point out any mistake I make. I'm a 3D artist specialized in environments and in stylized 3D for real-time rendering. I love it when my work can run on a potato, hand painting textures bring me joy. I used to work with 3Dsmax, now…
End goal: to use the skeleton to add muscles for anatomy study (almost like an echorche sculpt). I want to try this workflow to see if it would speed up my process of sculpting. I feel like it would force me to only work on the major forms before I am able to work on surface level/micro details. I find myself sculpting in…
Hey! Sorry you're not getting a whole lot of traction here, I highly recommend checking out the folks at Rigging Dojo, I took a rigging course of theirs several years ago and it was pretty good. They have forums that are pretty active, but I think it's only accessible if you have registered for a class, however if you get…
I personally think a portfolio should be as simplistic as possible. It's good to separate it in different projects but I think you should just have big thumbnails instead of a slider. I didn't even realize you could click on the pictures to see the actual project until I read the comments here. I think you should get rid…