Greetings milords! Yesterday I have made this animation: https://vimeo.com/221433671 as you can see I have some problens with faces of polygons passing through the others. And the worst is this: I would like to know which one is the best way to fix the problem, blend shape or create more rigs...I am using maya 2016, thanks…
Hey folks, iam animating my Tentacle thing now and have some issues about Cluster affecting some mesh i dont wont to be affected ;) I know it has something todo with the weight Paint, ?!?!? but i cant find a solution. Here what i mean, maybe ther is a simple trick ? (i dont want to seperate the mesh)
Hi, My name is Huan. I am an illustrator with strong anime/manga genre influenced art style. Drop me an email regarding Character Development, Concept Designs, Covers/Posters or any other inquires which you think I might be interested in and I will provide with the necessary quotes…
Hey Guys, I just finished uploading the animation that Kevin Pereira & I worked on last weekend for the show we work on called, "The Screen Savers' on G4 TechTV. Lamarr's Big Day As was previously seen on The Screen Savers. Please help support the show, and let me know what kind of things you specifically want to see on…
Hello. Im making game ready characters, and i have one with some cloth. This knight Hospitaller. It is still work in progress. What i want to achieve is to have his tunic move in similar way as in this video of Dark Souls III. How can i achieve that in general, but for Unity in particular? I know my cloth is shorter then…
Hi All, PaperSeven is looking to hire a 3D Artist and an Animator! We set up the studio in 2011 after leaving Black Rock Studio and we are now hiring talent to come and work with us in-house (U.K) on our first new I.P. If you think you have the talent and skills to join us you can learn more about the roles here:…
Hey you all! I've been going on and off working on a bloodseeker set, and I've come to a bit of a halt here. The issue that's stopping me is this: If my weapon is not weird invertedly designed as most of blood's weapons, and it follows this 'front only' design like the Scarlet Raven set Is there a way to tweak the…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
We are a Game Art Development Studio based in Los Angeles, dedicated to providing the full range of art services for Mobile Games, AAA Games and Cinematics. What We Do We are equipped for the following tasks:* Character Modeling * Rigging (Characters, Object and Props) * Animation (Characters, Objects and Props) *…
Lecturer in 2D Digital Animation https://www.herts.ac.uk/staff/careers-at-herts/current-vacancies-search Here are the Animation Students projects - https://www.herts.ac.uk/courses/undergraduate-courses/undergraduate-subject-areas/animation,-film-and-digital/digital-animation-showcase-2020 FTE: 0.6 FTE
working 22.2 hours…