Though not as familiar with Zbrush as I would like, I think I'm most impressed by the hard surface work here, particularly the minigun. It seems like modeling mechanical objects is getting more and more accessible with every iteration of the program. I think the Vampire frogman is the weakest piece out of the lineup, the…
the last of us and uncharted 4 both had fantastic lighting, both conveying different moods and themes/vibe. For more photo real lighting...look at star wars battlefront. fantastic lighting that is based on real life reference of the film locations. some great exterior lighting on the endor levels especially. for more…
Plenty of big studios use Maya. I was a Max user for a long while until I joined a studio that uses Maya so I adapted. I use Maya at home too now. Plenty of fantastic artists do fantastic work in Maya too. It's just tools, none are perfect. I dont think the software you use should affect your creative growth or your chance…
We are Data7, a group of artists and game developers creating the games we want to play! We are creating an episodic science-fantasy action-adventure game built on Unreal Engine 5. Taking place in a distant galaxy, you play as Ash, a young soldier, who upon going on her first field mission, makes a discovery unlike any…
Hi ! I'm a french concept/2d artist currently looking for opportunities in the game and/or film industry. I do semi-realistic and realistic fantasy, contemporary characters as well as creatures concepts. I am looking to gain experience and reinforce my art skills in order to build a stronger portfolio. I'm ok with…
Lunarch is seeking an exceptional Environment Artist with amazing Level Design skills to help us create a breathtaking open world for Project Sophia—a multiplayer puzzle game for PC and consoles developed in Unreal Engine. We’re aiming for a high-end, distinctive, sublimely beautiful fantasy-photorealistic look on a AA…
Hello, I'm doing Ritz from Final Fantasy Tactics Advance from the GBA by Square Enix. Original Concept from game However since the real gameplay is with sprites I want to make it low poly and handpainted. Kind of like this reference from : https://www.artstation.com/artwork/9yKVW Alice by Yekaterina Bourykina So far I did…
Hello polycount, first post! I am trying to pick up texturing, especially low-poly models. I would call it a certain style, but I have no name for it. You mostly see it in MMORPG/Fantasy theme games. Examples: - Image - Image - Image - Image slipgatecentral (Link) and his wife firstkeeper (Link) show some nice input on…
How a Science Fiction Book Cover Became a $5.7 Million Painting What's the difference between these two images? On the left is a book cover by legendary artist Chris Foss for Asimov's Stars Like Dust. On the right is a painting by artist Glenn Brown, which just sold at auction for roughly $5.7 million, way more than it…
Hey all. After finishing my first whole UDK map ( thread link ) I've decided to go for a smaller scene that will be just for beauty, no gameplay intended. Some months ago I visited a private spa with my girlfriend and since then I've felt like modeling something neoclassical/fantasy theme of a bath house. Another big…