Hi, I've been watching the video SHOWDX at Discreet : http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=5659513 ... to show a model 3D in REAL TIME - DIRECT X. I've opened the 3DS MAX 7 to find how I can do that , but I did not find the "DIRECTX MANAGER" in "MATERIAL EDITOR" ! I suppose that I have to change the…
http://www.macworld.co.uk/news/index.cfm?home&NewsID=12388 Not much info on it, but still really cool. Oh, and in a completely unrelated note, a while back someone posted a vid of a skull they made in zbrush. Is that vid still available?
Extremly laconic exposition of the following text, which I figured Might be usefull to have in one place: If you're interested in more details, I suggest you just take it from the top. And ready yourself to spend sometime reading. top Hey. I felt like doing this paper, because. Because becoming a video game artist isn’t…
https://www.twitch.tv/videos/1234134976 Here's some video that demonstrates perforamnce gains after I've changed the rendering method to forward rendering. For this project it's made a significant performance boost. Since I only have one directional light and skylight it seems well suited for the project. Game is almost…
I seems can't figure out how to do so. See nothing in right panel for linking . To be honest Eagle looks like totally useless toy for me so far. Imo untill Windows come to its senses ( unlikely) and do an option to tag any file when you save it like MAcOS it should be typical embedded keywords for image format that…
So what I was thinking was like this: https://vimeo.com/123883474 I'm not very good with maya and can't really find any useful tutorial how to make something like that but as I understood, there is few steps. You put joints on vertexes and constrain them with preferred density, your run your simulation and bake that…