I may not be an expert on this subject, but here are my thoughts. 1. Proportions over all seem pretty good. A few minor things stand out (corner columns seem wider on the front face in the concept, like its not perfectly square.) But over all it really matches the scale of the concept rather well. 2. Textures. Not a fan…
@ SecondShadow For deeper grout lines you can try using subtle displacement or parallax. Also normal strength is set to 1 by default but you can crank that up higher if you'd like. As for attachments showing, try uploading them to an image host or a website like dropbox and then link it on the forums using the
Thank you flushyfish. I did some eraly sketching today and here are some of the options. I'm still not sure which style would fit the best. Personally, the second and the third are the ones I like the most, but the third one looks more like an inhibitor than a turret. I'm sure I want to go with curved spiky shapes, arcane…
http://gamepolitics.com/2012/08/17/confirmed-onlive-closing-down-employees-laid seems like it tanked! that really sucks... although i only ever used the service as a trial i was pretty impressed by it and was often tempted to take it up.
Hi I made a concept inspired by Terran, on Zbrush, before start to make a final with hard surface work, I'll be happy to hear critics and advice from this great community. Sorry for my English ^^ tell me if is really bad ^^ Thanks
Ohh.. i didn't mentioned: i'm from europe and i was assuming something like "certified schools" for a big deal of areas and also 3D exists for other countries, especially the U.S. ; but it seems one can do a lot without proper training/education/qualification there but has to deal with any consequences like not finding…