@Brian thanks man! yeah i was struggling with interpretting the back a little, the trapezius form looks quite smooth on there and i didnt want to overdefine or add in too much shap but ill probably try adjusting the proportions and shape. also i cna see the problem from the shoulders, i really need to seperate and buff out…
Hey Flipside, I am not familiar with your disabilities but speaking from experience with family members I have learned that you really have to be loud and ASSERTIVE and not back down whenever there is an issue of sacrifice between a party you have an issue with. For instance was there anything your school could have done…
some large shots would be nice. As far as I can see the model looks fine. Although I think your edges are too sharp. Things that work in concept (he uses sharp edges quiet often) don't always work in 3D. For the next time I would suggest to exagerate / round some of the edges. It will help to show the different details on…
4th-child: Thanks mate. Glad to hear you liked it :) I've made some more progress on the block out. Again, I have changed my concept a little bit; but this time I'm really satisfied with direction this piece is going in. I've decided to ditch that mediterranean vibe and include more victorian/neo-gothic influences. Also, I…
Hey guys, So I bought this the other day and I'm looking for people to play with (xbox 360). If you want to play please add me. Gamertag: Deluxe Walrus My thoughts on the game so far. SP: Mostly good. But something that drags it down is the lack of testing in some areas. I mean, I play a lot of games. So it is rare that I…
@ Tits -> Thanks Marie! before i was little worried, why i am not getting any crit..hehe I will keep posting updates and I am much of determind this time to not make any delay for this guy, target is to finish within a month.:poly142: @Beefaroni -> Thanks a lot, Glad you like! :) @Leleuxart -> Thank you! :) @Jacob07777 ->…
I really don't think Stinkfoot's comment is helpful at all (also face turban images? why do you need to add images to the search? just search face turban and go to images tab) The problem is not with the turban, its with the head structure underneath. first off - DONT model the head and turban/balaclava together. make a…
I have a problem that I run into when creating a my encasing lowpoly/cage over multiple highpoly objects. Well the issue is about angles no matter the highpoly involved I guess. So here we go: So as the two main shapes joins I get this "star" corner as seen in the image above. When pushing out a cage in this case will end…
You can have zbrush split it up into any amount of subtools that you want. In the example I had I started with just 1 tool as I was trying to match the one you created, and later broke it down into auto polygroups so that I could easily hide sections and split them into new subtools. Moving and scaling was mostly…
I'am using Maya. Sry, I still don't understand that :) I have read specification http://www.martinreddy.net/gfx/3d/OBJ.spec and I can't find mention of point groups, how look's in code and how can I reproduce this in Maya. Only what is mentioned in specification was classic groups, but there are strange too. When I have 2…