Hey guys, I have just finished building my game in UDK and I have fallen at the very last hurdle. My game works fine in the editor mode but crashes in the packaged version? Upon launch I can play level 1 (aka my GFX movie) no problem, but when I go to launch level 2 (my udk level) it crashes with the 'BUILT with UDK has…
This is a little wacky. We're transitioning into a world where a lot of products no longer have a purely physical presence. That doesn't mean that anyone is going to be working for free. You just have to think about yourself as providing a service, instead of producing a product. People are quite willing to pay for…
Hello! I had been modeling for awhile and felt confident enough to make a dota 2 item, problem is I lack inspiration! So I'm asking if I could team up with some people and model something with you! My demo reel and other works are here: Site hope to hear from some of you!
https://www.youtube.com/watch?v=rdJ3ZOqldus Who are we? We’re two brothers based in Berlin who have worked in the ad industry for 7 years. We worked for brands like Disney, Dr Pepper, Star Wars, Disney Pixar and Red Bull. Now we focus on designing user friendly interfaces for games and gaming products. What do we offer? -…
In my post process volume I add different colour grades which appear fine in the editor, but when I go in-game it's as if the colour grading isn't working. Is the dominant directional light overriding the colour grade?
i really like the arc above & around the entrance to the cathedral, it really does nice things with the space. the decor on the front is pretty nice, too. very neat design. don't so much like the tall tower in the middle, though. i mean, i like it, but for some reason the scale looks off. that level of detail works on the…
I've realized as i do more poly modeling how tedious some of the tasks are. So I'm trying to figure out a way to speed my poly modeling, I know some basic things I need to improve, like how I need to work out a new hotkey map. But I've been looking into poly/subdiv modeling extension scripts and plugins, which look like…