Thanks Mop appreciate feedback. I know the style is weird but later posts should give an idea of what i am looking for. Your answer to question 1 the hair is attached to the head(infact its simple extrusions)when you say just turn on "2-sided" will that apply to whole mesh or do i select hair faces?not to clear. Thanks…
So I had this idea of making something like the I/O tower. It's chrome, running sandboxes in which red(MCP allies), yellow(hackers/viruses) and green (corrupted files/bugs) can do no harm. My question: is this within limits? The building is 1013 triangles and the lightbeam would be a separate 'prop' of 255 tris. Also, is…
@ miauu works perfectly! Thanks a lot man! Appreciate it :) . (Sorry I didn't thank you earlier, I have been away for a few days.) @ perna I am using it more for Handheld. It's a good base start before collapsing verts for triangles. Just a quick way of getting body and other extrusions before optimisation.
in xnormal open the 3d viewer, and check off cage and give it a slight extrusion, than save that out as sbm. should help a bit, using a basic cage like that over the ray distance. also if your going to use raydistance, in the tools tab there is a ray distance calculator that can get you some decent starting values.
not a fix really but it seems that SS is doubling the geometry on top of itself, making an extrusion-like set of faces that are pointed inwards. deleting these interior duplicate faces seems to resolve the problem more or less but is not a practical fix. Dunno if its related or not but I also can't seem to get the…
the only thing i could suggest is duplicating, using zremesh for cleaner geometry and project all for projecting detail onto the remeshed/duplicated model. Also: clip brushes for hard surface shapes, Transpose tool for extrusions and geometry placement, Poly-grouping and slice tool. Basic example of using polygroups and…
If it is any consolidation, I think most of us have day jobs, too :) It definitely isn't easy to find time to make this challenge :) really nice progress! I think the door could benefit from a little more obvious function in the design here and there. The overall shapes look cool, but I think some of the smaller details…
Sorry I was unclear :P I was talking about the width of the neck and the volume and tone control knobs next to the pickups; out of the many guitars that I've seen, I haven't seen those kinds of bevels before. At most, they are only slight inward extrusions instead of bevels. I also noticed that the headstock seems a bit…
Wings is better for box modeling thn Blender, Blender is better if you want edge extrusion or something like that and Wings can't do anything outside of mesh modeling. I'd recommend some interface tutorials (so you know how to use your app) and then some general tutorials (so you learn how to model), usually all the…
@Dobbler HOLY CRAP !! Where did you find that REFERENCES !! Definitely going in my library ! :O Anyways thanks, thats the kind of barrel I was referring to but just couldn't find a coloured and close up shot of the thing. I'll take that to consideration and maybe add more of those wobbly soft extrusions in between those…