Looking for an artist to create a realistic 17-18th century Whaling ship for an indie project. Needs to be AAA quality and the player should be able to access every room (see examples). This is to be used in a Vertical Slice in Unreal. Accepted artist can expect to get more jobs down the line. you can read more about the…
Hey could some of you please review my work and tell me where i should focus on improving the most? Thanks http://polycount.com/discussion/187846/hard-surface-prop-model-artist#latest
Hey guys, Vergil here. My guys and me are working on an adult third person RPG that runs on Unreal Engine 4. You can imagine it like Witcher 3 but with a lot more sexual content. We are able to pay you. You can use any software for your animations as long as it exports in fbx format. We need you for all kind of animations,…
Hi, I`m looking for a Freelance Concept artist to do some illustration work for me on a gaming project/idea. The setting is 17th-18th century whaling, trade and pirate ships and life on a vessel. All other details will be dealt with, with the right candidate. Please send me your portfolio, pricing and other details you…
Hey guys, I´m doing some leopard studies and would be great to hear your thoughts. If you think about somehting, feedback is always welcome ;) https://syncsketch.com/sketch/155585#187277
Must of been an error with the website because this post wouldn't show up until today. I have made a post since then so please use that post instead. http://polycount.com/discussion/187087/abandoned-swimming-pool-project#latest
Hello community i'm trying to make a breathing scene and here are my results set the out frame to 29 to see the loop clearly https://syncsketch.com/sketch/154495#185737 hope to hear your feedback
Hello all I started working on modular cave segments a few weeks ago and I could not for the like of me get my 90 degree bends to snap to UDKs grid. I searched and searched the internet void and found nothing on how to do this in modo. I finally found a way how to do it :) I have been using my own pie snapping menu that…
[August 2014 Update] Made a quick update to my portfolio site last night to include some of the publicly released media of Far Cry 4 from Gamescom that revealed the Shangri-La portion of the game with my level! Keep your eyes peeled on here after November 18th for a proper high-resolution goodness art dump (and not…
So this is the first I am posting of a concept weapon that I am creating for a class. Its a shotgun based off the Winchester 1886/1887 rifle and this is what I've gotten done so far. Any feedback would be greatly appreciated. I'm going for a bit of a stylized look, similar to a weapon that you would find in one of the…