I made the first pauldrons with the silence symbol idea as I had this missconception of discretion, covering your lips so your spell dont get hijacked or keep it silent, dont speak etc. but it got some confusion issues. I tried other variations like no face at all (spiral jewel) sort of the hannibal mask and/or scarf…
Hey Polycounters! I recently started doing a set for Juggernaut, it worked fine til I started exporting my block meshes to Dota 2. I've done this before, half year ago with Luna and didn't encounter this problem. When I import my mesh to Dota, it gets scaled down approx 20%. I've googled the heck out of this problem and…
Hey @S1LENT, did you base this guy off of anything? What was your goal with the character? If you're working off of something like a concept or an idea it'll help other forum members understand what you're aim is, and we could maybe even offer some critiques or suggestions to get the sculpt even further along.
I would definitely check out existing switch games made with UE to spot potential issues and solutions (Fortnite?). Certainly many challenges can be solved early with appropriate art-style and level layout. I would avoid baked light for large outdoor scenes if possible (considerable lightmap size (ofc depends on asset…
Google has a bunch this year. - Google Maps has been turned into a treasure map. - Google Wallet Mobile ATM, which works with the app and Android devices and dispenses money. - Google Gmail Blue - everything is blue. A small play on the Windows 8 Blue update coming soon. Twitter has a new feature where the basic account…
Hey everyone, I have seen this model done before. I am almost completed with mine. I have this high poly pistol grip that I would like to wrap around the gun handle. You will see an extrusion on the handle that I would like to wrap or cut some of this up on. Now I thought about cutting it and then using an FFD box but it…
Nice, but very confusing and I personally prefer my backgrounds inverted (white on mostly black instead of black on mostly white), which is something I usally do myself with all backgrouns like this. Not sure if you have read it, but if you scroll down to Focus Points in Niklas Jansons art tutorial you will get some quick…
Hey everyone, I’ve been working on a passion project that I’m hell bent on turning in to an actual game and studio. I’ve posted online before recruiting for this and have met/worked some incredibly talented individuals. We need more talent though. Specifically we need 3D artists (environment, character etc) I’ve got a…
Very nice. If you don't mind here are some comments: If this is a mine, maybe show some zig-zagging hewn in structures and walkways. How did they get up and down there? So far I don't see evidence of that. Some type of lowering/raising cart do-hickey, a primitive arm crane or something. Walkways going between the cliff…